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Oye Beto

Feedback comments for LD26

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TimestampSince previousGameOye Beto's comment
Apr 29 20:03:00 dotLife It's very complete and entertaining, I got to the claw level. <br/>I liked the hp being represented graphically and the visuals in general. <br/> <br/>btw, I'm a new programmer in Xibalba :)
Apr 30 05:48:00 9h 45m Seven I liked how the pieces are placed like if they had a magnet. <br/>From the other hand, making a tangram game doesn't seem original to me.
Apr 30 06:05:00 17m 00s Nirvana Quest - I can't see the theme anywhere but I liked the game. <br/>- Nice opening screen. <br/>- The controls are a little awkward. <br/>- The parallax city at the background of level 1 looks pretty cool, reminds me of Canabalt. <br/>- I didn't finish level 3. That level had my favorite music in the game.
Apr 30 18:19:00 12h 14m F*** This Job - Be careful with multiple plays of the same sound because it saturates. <br/>- Great level design <br/>- Very fun <br/>- Not very original <br/>- I liked the level of difficulty <br/>- I can't see the minimalism on it. <br/> <br/>I finished all the levels :D <br/>5/5 on fun
May 1 00:46:00 6h 27m Million Dollar Manbaby I enjoyed playing it. It's very polished and fun. <br/> <br/>- The music is good but the audio quality is too low. <br/>- I like the cartoon style. Looks like a mix of Mucha lucha and Binding of Isaac xD <br/>- I also liked attaching limbs to my character. <br/>- No minimalism at all. <br/>- The nearest layer on the parallax interferes too much at the right side of the screen. <br/>- Damn Sully! he keeps killing me! (I know it's not Sully)
May 1 02:44:00 1h 58m A trial by blood and fire I can't access your web page. I'll check again later.
May 1 03:08:00 24m 00s Antarctic Skirmish Wow.. the AI made me think it was impossible but it wasn't. <br/> <br/>- Great game, it was very fun (5/5). <br/>- It's like a Zerg rush mini game :D <br/>- The images resolution is too low and the text is blur. <br/>- Good job on the AI. <br/>- Not very "minimalistic" <br/>- It's good that you put a mini map.
May 1 03:33:00 25m 00s i need to lie down This looks very "experimental". It's more interesting than fun. <br/>I liked the graphic style and the way you used sound. <br/> <br/>oh well.. I can see the minimalism in the way you wanted to convey feelings. You aimed to the Mood category and I think you did pretty good on that.
May 1 06:45:00 3h 12m Hyperdimensional Gorofu Shot Champion "Too bad, kid" haha <br/>it's too loud xD <br/> <br/>Great music! <br/>I love the bass on the song 5/5 for that. <br/> <br/>Impressive graphics. <br/> <br/>You should keep making levels :) <br/> <br/>Where's the minimalism? <br/> <br/>And thank for rating my game. I didn't add the arrows on the platforms because I felt it was more challenging this way.
May 2 04:12:00 21h 27m Euler, Inc. The idea is original but I think the execution needs some tweaking. Getting the exact rotation is kind of tedious. What if it rotated by a fixed angle?
May 2 04:40:00 28m 00s Puck Gunners What an interesting idea. It's a new twist on the hokey games. <br/>I played it with a controller. <br/> <br/>The AI is pretty good. I'm sure it would be more fun with someone else. Great game!
May 4 23:16:00 66h 36m Bong Out Wars I got to round 6 <br/> <br/>- Player 2 should move with 'A' &amp; 'D' <br/>- It starts slow but gets more entertaining with multiple balls at the same time.
May 5 00:28:00 1h 12m Cube It - The level selection should work with the keyboard. <br/>- I'd like it to restart the same level where I died instead of going back to the level selection. <br/>- Level 8 hurt my eyes xD <br/>- Nice level design <br/>- Very fun game :) <br/>- Level 13 is hard D: (I'm still trying) <br/>- Adding jumping with spacebar (and W) would be great.
May 5 01:46:00 1h 18m please survive Nice graphics! <br/>The "console" message at the beginning is cool and the way the cubes start falling to create the level looks awesome.
May 5 04:49:00 3h 03m Twinimalism Instructions in game would be good :P <br/>I didn't know I moved both characters. <br/> <br/>Once I understood the mechanic, it was fun. I like doing 2 things at the same time and the change of locations makes it more dynamic. <br/> <br/>My highscore is 178.
May 5 22:00:00 17h 11m IN THE minimal NEED OF A POTATO - I have to slide in a small orange space. It seems impossible because my character won't start sliding in such a small space D: <br/>- I liked the animation of the guy <br/>- The death sound is kind of annoying <br/>- The mechanic looks like a good idea but it needs to be implemented with better level design.
May 5 22:02:00 2m 00s Don't Hit The Core I won.. I guess :) <br/> <br/>I'll rate you based on the compo version and then I'll try version 2.
May 6 03:18:00 5h 16m 8 jumps and a fat man High pitch sounds were annoying. Also, I think they overlap, creating a higher sound. <br/> <br/>It's interesting that the background is a photo you took :o
May 8 02:10:00 46h 52m Minimum Friction Great game, it was fun. I haven't seen the same mechanics before, so it's something original to me. <br/> <br/>1:29 is my record, beat my game and I'll beat yours.
May 8 04:41:00 2h 31m Min Wow... <br/>this game is going to the top of the rankings. <br/> <br/>- Lovely art. I really like the style and animations. <br/>- Short levels with 3 bosses = super fun. The levels were just a lobby before the bosses. I liked that. <br/>- Good music <br/>- Gampeplay isn't very innovative but the graphics make it feel fresh.
May 11 19:57:00 87h 16m Sociales Santillana Interesting game but not very intuitive. <br/>I read the rules but I'm still a little confused. <br/> <br/>Where are you from?
May 11 20:43:00 46m 00s A fish called Revenge I wanted to beat the boss but swiming around to find him gets boring. <br/> <br/>The swiming physics needs a little tweaking and gameplay still lacks of something like different enemys, more attacks or something. <br/> <br/>Keep it up :)
May 11 23:10:00 2h 27m ERASERLAND Nice art. I like how each level has a different goal. <br/>Good game :)
May 12 00:22:00 1h 12m (Follow the) Line I liked the mechanic, fun and simple :) <br/>Also the graphic style is clean and minimalistic. I don't know if it's me or the controlls aren't 100% accurate. I wish it had sound. <br/> <br/>Good job.
May 17 04:34:00 124h 12m Mr. Minimal 1000 points, level 19 :) <br/> <br/>It's too easy and repetitive. It would be cool if you could't step on green tiles again, so it would require more thinking. <br/> <br/>I liked the music.
May 17 04:50:00 16m 00s Pixel Dust (LD26) I don't know if I'm playing it right, I'm doing it by trial and error and I can't win :P <br/> <br/>I liked that you connected it with google accounts and the web design looks good.
May 17 05:26:00 36m 00s Minia - It's fun! <br/>- I like the graphics <br/>- Not innovative <br/>- I had to keep a hand on the R key because it's very difficult and I died often. I'd like it to auto restart or restart with any arrow key. <br/>- It should't resize the screen to the window because it has low resolution. <br/>- Please put a checkpoint at the beginning of the secret level :P <br/>- I beated it the game but not the secret level (yet) <br/>- I'd like to see the next version with sound <br/> <br/>Great job. I'll check the source code because I want to learn to make games with HTML5 <br/> <br/>did you beat my game?
May 17 05:53:00 27m 00s SOLIX Wow this is very creative. I'm giving you 5 in innovation and fun. Clever game and level design. <br/> <br/>The music is funny haha. <br/> <br/>About your comment on my game: A door appears when you collect ALL the yellow squares and that's the only way to finish a level and get the "you win" message you are suggesting :) <br/> <br/>I beated your game, did you beat mine? xD
May 19 02:51:00 44h 58m Mono - It's fun :) I liked the level design <br/>- You should keep working on the post-compo version <br/>- The jump physics are a little awkward. <br/>- The theme is weird xD (mime with zombies) and not very minimalistic :P
May 19 03:25:00 34m 00s Minimal Force My comments while playing the original version: <br/> <br/>- Interesting mechanics, but the controls are very uncomfortable <br/>- The part where you can't move left was hard! I bounced and the enemy moved me to the right instead of left. <br/>- I have a problem with my keyboard because it can't detect when I press 3 keys at the same time. The keyboard has some areas and only some combinations doesn't work. The level where I lost my armor is very difficult because I can't press Right+up+space bar ah the same time. This is very useful: http://www.microsoft.com/appliedsciences/content/projects/KeyboardGhostingDemo.aspx <br/>- I like the hints being optional <br/>- Clever puzzles! <br/>- I beated the boss :D <br/>- I liked the music <br/>- I can see the minimalism on the theme. <br/> <br/>This game is great. Loved the end. <br/>I hope you place high on the rankings :)
May 19 03:35:00 10m 00s Dark Wayne I don't like maze games but this one entertained me. <br/>It's a new mechanic to me :) <br/> <br/>I got to the you win message :D <br/>I said "oooh..!" when I noticed it xD
May 19 03:45:00 10m 00s With The Wind -I came to play your game because your display reminds me of my game :P <br/> <br/>-my score: 746 <br/> <br/>-For the post-compo version it would be cool if the wind intensity matched the music up and downs. <br/> <br/>-For a 3 hours game this is pretty good.
May 20 15:55:00 36h 10m Staring Contest haha xD