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Feedback comments for LD26
mrspeaker's games and stats for all events →
| Timestamp | Since previous | Game | mrspeaker's comment |
|---|---|---|---|
| Apr 29 08:36:00 | ::.::::::. | Nice work - I didn't quite understand the shooting mechanism, but the feel of the game is great: I think the "theremin alien sound" should be a (tiny) bit more menacing... because the overall mood is really good and creepy. | |
| Apr 29 08:59:00 | 23m 00s | GHOSTS - Minimalistic horror game. | Cool pixel-y lighting effect! Nice work |
| Apr 29 09:02:00 | 3m 00s | Terminally ill | Woah - nice concept! Creepy! |
| Apr 29 09:05:00 | 3m 00s | Ten Space | Arrrgh! I don't get it! How do I play? |
| Apr 29 09:09:00 | 4m 00s | The Forgetful Little Square | Man - addictive! I used a similar concept in my entry (invisible levels) - but your approach was much more zen. |
| Apr 29 09:23:00 | 14m 00s | Stackman | A much smaller first level would make it easier for newbies ;) Nice work though. |
| Apr 29 09:35:00 | 12m 00s | llab | Can be a bit tricky when you seem to be "stuck" at a certain bounce level - but hot-damn - good work fo' LD! |
| Apr 29 09:41:00 | 6m 00s | Minirena | Hey, on mac (java 7) I'm getting "IllegalArgumentException Width (0) and height (0) cannot be <= 0" |
| Apr 29 09:44:00 | 3m 00s | Snobits | Those graphics. Just awesome! I love that lil' dude. |
| Apr 29 09:47:00 | 3m 00s | App Escape | Trippy man! I love the intro, but felt a bit slow at the start (climbing). |
| Apr 29 09:49:00 | 2m 00s | Monoboy | Fantastic idea... and those graphics: super sweet. Sometimes the platforms felt a bit unfair ("I flippin' made that jump, I swear it!") - but so addictive! |
| Apr 29 09:53:00 | 4m 00s | Recrudescence | Damn, nice work! That midi track is a bit insane, but the game is cool! |
| Apr 29 10:03:00 | 10m 00s | Minimalist Multiplayer | "Steal the points" is about as minimalist as it gets ;) BTW: It just sits on the home page unless there is one other player connected (no login is needed) - I had to wait a few minutes before someone came... then you just have to bash them to steal there dots. |
| Apr 29 10:44:00 | 41m 00s | ppet -- a random tamagotchi permadeath sim | That's exactly what it sounds like when I gain XP too! |
| Apr 29 10:50:00 | 6m 00s | Timit | I actually got stuck playing this for much longer than I should have. Put some gfx and audio on it and it's a winner! |
| Apr 29 10:54:00 | 4m 00s | ABSTRAIT | You need to keep working on this post-comp: great concept! |
| Apr 29 12:16:00 | 1h 22m | U | I love the crushing animation. fantastic! |
| Apr 29 12:19:00 | 3m 00s | Exit | Fantastic - i love the background too. Kinds similar to my entry too - uncovering the hidden level! |
| Apr 29 12:44:00 | 25m 00s | PONK | now available on cassette! |
| Apr 29 12:47:00 | 3m 00s | Hiddensquares | ah, so beautiful |
| Apr 29 12:49:00 | 2m 00s | A Square In A Room | very relaxing too! |
| Apr 29 13:42:00 | 53m 00s | Bliss | Aw feels so nice, I wish there was more |
| Apr 29 14:18:00 | 36m 00s | I Dream In Color | Damn, that's awesome. Eerily like my actual dreams. |
| Apr 29 15:05:00 | 47m 00s | Minia | Could use more particles. <br/> <br/>I kid, I kid! Damn, so cool! |
| Apr 29 18:10:00 | 3h 05m | The epicly short adventure | So. cool. |
| Apr 29 18:17:00 | 7m 00s | BloxMin - by Lody - Ludum Dare 26 | Took me a while to figure out what was going on - but then it was pretty addictive! |
| Apr 29 18:20:00 | 3m 00s | Different Gameplays | Nice - and an entry that actually uses minimalism as part of the mechanic, rather than just meaning "bad graphics" ;) |
| Apr 29 18:23:00 | 3m 00s | Mini Circle Wars | Is there a keyboard combo for zoom in an out (seeing as scroll wheel is dead on HTML5 version)? |
| Apr 29 19:03:00 | 40m 00s | Press Z | Dang! I ended up playing that for a LONG time... the big jumps are very satisfying. |
| Apr 29 19:39:00 | 36m 00s | ... | Errrgh - how do i get throught that crazy lot-of-red-boxes level (maybe level 4 or 5)? |
| Apr 30 08:47:00 | 13h 08m | Drug Hunt | THIS is why god created computer games |
| Apr 30 08:56:00 | 9m 00s | Travel | Woah! Fantastic concept... I only made it through a few rooms - but great idea. I had to switch my keyboard to AZERTY to use WASD keys though... why don't you support both? Or was that an art choice? In my entry (which also happens to feature invisible levels!) I let you set AZERTY via a querystring param - 'cause a menu would have messed with the minimalism ;)) <br/> <br/>I feel like you should move a bit faster too. Hope you continue working on it after the jam. |
| Apr 30 09:03:00 | 7m 00s | L'Hypnose | Love the style! The tiiiiniest bit of audio would have made this, i reckon |
| Apr 30 09:28:00 | 25m 00s | Poke | Always move back towards the center before the screen changes. That's the trick to good potato eye popping. |
| Apr 30 13:28:00 | 4h 00m | Critical Mess | THat's fantastic - Have to re-visit this one after work! |
| Apr 30 14:08:00 | 40m 00s | Minianimalism! | So cool. Gotta spend some more time on this one. Though if I make a creature, then remove all the components the screen goes all blurry and never un-blurs. |
| Apr 30 14:09:00 | 1m 00s | Minigames Octacade | No way! Minimalism too easy for ya? Times it by 8! |
| Apr 30 14:11:00 | 2m 00s | Paddlewhite | he he... great concept! |
| Apr 30 14:12:00 | 1m 00s | Fiyahfawl | Ah - I didn't read the instructions properly either. I gets it now. Fantastic graphics! |
| Apr 30 15:12:00 | 1h 00m | Doe | Nice works there! can you sneak in a fix for the no-animation-if-youre-holding-down-multiple-keys bug... freaked me out to see him sliding around like that :) |
| May 1 16:48:00 | 25h 36m | Root Route! | Great idea, and nicely executed. I agree with Julien though, you should add a "pan down and up" before the level starts, because you kind of feel like the first pass at a level is just a right-off when you're running blind. |
| May 1 17:01:00 | 13m 00s | [[[[ | Nifty idea! I really enjoyed. Bit of a pity the whole thing slowed down with 6 blobs on the screen ;) I was trying to profile it to see where the problem was, but man Dart produces some crazy nested javascript... Usually you want to avoid setting globalAlpha so much (try using rgba fillstyle instead) - but even that should be so slow. Anyhoo... was a decent game - and damn certainly not "worst game of all time"! |
| May 1 17:03:00 | 2m 00s | The Cave | Hey, why don't you at least leave it up for those of us who DO have chrome! |
| May 1 17:11:00 | 8m 00s | Only a Keyboard | Nice concept and great style. Bit frustrating though ;) |
| May 15 07:59:00 | 326h 48m | Merkaba | Fantastic game - I loved your "flow control" techniques and hint methods. And those graphics, beautiful! |
| May 15 08:07:00 | 8m 00s | ProductionVille | I'm a sucker for city-builders. Nice work! |
| May 15 08:11:00 | 4m 00s | Tiny Runner | Such a great idea. Wish it had a bit of audio, but other than that I flippin' loved it! |
| May 15 08:23:00 | 12m 00s | F*** This Job | My favourite game so far! |