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kratorspore

Feedback comments for LD26

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TimestampSince previousGamekratorspore's comment
Apr 29 18:57:00 Y.A.H.G (G for Game) I really liked this. Even though the premise has been done before, it's pulled off really well. I really liked the novel volume mechanic, that was quite original.
Apr 29 19:07:00 10m 00s energized Overall this game has some solid mechanics that I really enjoyed, it's a shame there aren't more levels out of the box. Things I would improve would be faster robot move speed and a better power remaining indicator.
Apr 29 19:16:00 9m 00s Prism An interesting snake variant. I have to say this is way more fun than the standard snake game!
Apr 29 19:22:00 6m 00s Rhynix Hey nice idea. I found a bug in the 4th world, I could move through walls. Would have been nice to be able to try again if you went over the move limit. Nice soundtrack.
Apr 29 19:28:00 6m 00s Maximalism This game sounded really cool but I couldn't play it because of the flickering. None of the FPS settings seemed to make it any better.
Apr 29 20:31:00 1h 03m climbing 208 feet up the ruin wall Wonderful turns of phrase in this game. Lovely work. I liked how the game pulled me into its pacing.
Apr 29 20:48:00 17m 00s Triangle Force A truly amazing audio effort and pretty fun gameplay to boot. nice to see some narrative structure in there too. Would have been nice to restart on the same stage I died on, this discouraged me to replay.
Apr 29 21:08:00 20m 00s Go To Work (a Point and Click game) Got sucked in and played through the whole thing.
Apr 29 21:19:00 11m 00s Primary Reaction There's a jem of a really great idea here. However it was hard to plan any sort of strategy as the physics were too complicated/erratic and thus the game too hard. I liked the graphics.
Apr 29 21:27:00 8m 00s [My little game][+ or -] This sort of game was one of the first I wrote in basic on my Apple IIe. Nostalgia!
Apr 29 21:34:00 7m 00s Spark Ups for music and mood.
Apr 29 21:56:00 22m 00s Door Really nice puzzle mechanics, this could be taken and explored a lot more deeply. I got quite far but couldn't restart a level when I got stuck. Maybe consider adding a restart button?
Apr 29 22:31:00 35m 00s ProductionVille This is a superb entry! It's amazing how much you can strip away from the building sim genre and still get really compelling gameplay. Love the day/night cycle!
Apr 29 22:42:00 11m 00s Minimalist's journey towards overlord minimalism The controls felt a bit unresponsive for what you want in a platformer, especially the jump. Wonderful graphics, sound and mood.
Apr 29 22:50:00 8m 00s winBtn Did this game take all of, say, 30 mins to make?
Apr 29 22:58:00 8m 00s Deja Vu Solid effort. A well implemented maze game.
Apr 29 23:06:00 8m 00s Not Complex Fantastic shader work and overall look, very atmospheric with a very interesting idea. Would he cool to see the minimization mechanic used to solve puzzles etc in the gameworld, there's some depth there to explore.
Apr 29 23:13:00 7m 00s Just Because Probably goes a bit over the top with the enemy spawn rate but its a totally impressive amount of work for a 48h jam. Well done. Lots of fun.
Apr 30 17:30:00 18h 17m Morning Nice beginning. Really enjoyed playing this. Wanted more.