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Feedback comments for LD26
garygreen's games and stats for all events →
| Timestamp | Since previous | Game | garygreen's comment |
|---|---|---|---|
| Apr 29 20:17:00 | [ ] | I really liked the abstract and functional style of the graphics. ie Number of shots needed & lives left. Nice work. | |
| Apr 29 20:27:00 | 10m 00s | Picture Frame | Interesting idea, but I couldn't always see why I chose the right piece! Were the number of turns meant to reduce? It just kept changing between 1 & 0. |
| Apr 29 21:07:00 | 40m 00s | Go To Work (a Point and Click game) | That was intriguing. I thought it was a decent piece of storytelling and engaging too. Nice work. |
| Apr 29 21:24:00 | 17m 00s | Down | I really like the straightforwardness of this game and the monochrome graphics. Very frustrating though as I die far too quickly. |
| Apr 29 21:43:00 | 19m 00s | Arco | This is great. It took me some time to work out exactly what I was supposed to do, but when I did I found it fun. So quirky and abstract. Nice ambient sounds too. :-) |
| Apr 29 21:53:00 | 10m 00s | Werewolf in Space | I thought the way you managed to get across the story and provide a variety of options and endings with such a limited amount of interaction was really clever. |
| Apr 29 22:08:00 | 15m 00s | OBASS (one-button-automatic-sidescrolling-shooter) | Nice and simple, but looks great. It is definitely a "just one more go" type of game. |
| May 3 22:14:00 | 96h 06m | The Paper Concord | I struggled with the controls, but thought this was a great/unique idea. I really liked the graphic style too. |
| May 3 22:28:00 | 14m 00s | Shnake | I liked the abstract style of the graphics. Nice to play an Android game in this competition too. Was there any way of finishing the game or do you just play forever? |
| May 3 22:44:00 | 16m 00s | Expander | I really liked the quirky 3d camera angle and music. |
| May 6 08:17:00 | 57h 33m | Tidy Runner | Cute character. :-) |
| May 6 08:23:00 | 6m 00s | MiniJump | I really liked the graphic style you used. Primitive, but stylish. It was straightforward but fun to play too. |
| May 6 08:34:00 | 11m 00s | Run | I liked the quirkyness of this game and the end message too. I wasn't sure whether I was playing it right at first, because it didn't give me any kind of visual or audio cues during the game. |
| May 6 08:36:00 | 2m 00s | Platformer '81 | I couldn't get this to run. I double clicked on the application and it doesn't open anything up. |
| May 6 08:41:00 | 5m 00s | Bonk | I liked the twist in this pong game - the fading as you progressed. It's mean, but fun. :-) |
| May 9 21:16:00 | 84h 35m | minimal graphics | I thought that was a simple, but really clever idea. Nice one. |
| May 9 21:21:00 | 5m 00s | Cubique Noire | I couldn't get it to do anything after it loaded up the start screen. |
| May 9 21:29:00 | 8m 00s | Chroma | Great idea. I thought it worked well and was fun to play. |
| May 9 21:37:00 | 8m 00s | Desire | What a quirky and original game. I really liked the idea and how you executed it in a minimal style. The fiery graphics were great too. |
| May 12 12:20:00 | 62h 43m | Requiem | I thought the silhouette graphic style was great, but I didn't manage to get very far in the game. |
| May 14 19:58:00 | 55h 38m | Too Many Items | That was daft but fun. :-) The gun direction was a bit tricky to get used to though. |
| May 14 20:28:00 | 30m 00s | Chomp Colors | I really liked the monochrome graphics & a nice ending too. :-) |
| May 14 20:34:00 | 6m 00s | Don't Get Wet | Nice to see a game written using Processing. The lighting effects looked really quirky, in a good way. It reminded me of Missile Command, but I preferred this to Missile Command. Nice work. |
| May 14 20:43:00 | 9m 00s | oh no, it's that place again | I thought it was a really clever idea to control both the volcano and the player using the same keys. I liked the minimal style too - overall it fitted in with the theme and was fun, but tricky too. |
| May 14 20:55:00 | 12m 00s | Hydrose | I also found it difficult to work out the numbers and the lazer didn't always trigger when I pressed the left button. I liked the graphics though. |
| May 17 20:57:00 | 72h 02m | Skip on Slabs | There's nothing wrong with your English. :-) I quite liked the idea of controlling the moves in this way, but would have liked more of a challenge, which is what I think you were hoping to achieve too with more time. The visual audio cues made me smile. "Tinkle!" :-) |
| May 17 21:09:00 | 12m 00s | The Simple Clicker Game | That was a cross between frustration and fun. :-) I kept going to see what would happen, but nothing did. It did make me smile though and it was stangely addictive. Maybe the messages should have been bigger, but then again having them quite small and subtle was part of it. You definitely made a minimalist game. :-) |
| May 17 21:52:00 | 43m 00s | SlapTheFish | That was strange... in a good and funny way. :-) Not sure if I would achieve anything if I kept going for long enough. Poor fish getting battered!!! I really liked the animation of the arm - it was very realistically floppy! The whole thing made me laugh. |
| May 20 20:35:00 | 70h 43m | FLIP | Really liked the simplicity of this. It was fun too. :-) |