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Feedback comments for LD26
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| Timestamp | Since previous | Game | Floko's comment |
|---|---|---|---|
| Apr 30 04:25:00 | Overly Detailed Stickman | Fun game! I really enjoyed the hand-drawn graphics! but damn those cows, haha :) <br/> <br/>You asked about the audio in my game , so here's the answer : We didn't have a musician, so we got some flute , wind and Bamboo Thwacks from freesounds and edited them a bit to fit the mood of the game =] <br/> <br/>Keep up the good work! | |
| May 5 22:39:00 | 138h 14m | hedraSeed | nice idea! The stage appearing as you go is a nice touch. The movement is a little slippery and that can be frustrating, specially when that makes you fall.. |
| May 6 00:54:00 | 2h 15m | _M_ | gives me a white screen forever =/ <br/> <br/>damn, I wanted to see! So many good comments! |
| May 6 01:18:00 | 24m 00s | Platonic Dot Solid | Interesting! The animation is nice and smooth =] |
| May 6 01:32:00 | 14m 00s | Balls Balls Balls | Nice!! <br/>Pretty straightfoward and easy to learn, yet not so easy. Very entertaining =D |
| May 6 01:53:00 | 21m 00s | Chez Angelo | gave me chills when i entered the room and everybody turned to face me D: <br/> <br/>The camera has too much sensitivity. Maybe it would be better if the player was able to configure it. Except for that, the game is nice =] |
| May 6 02:37:00 | 44m 00s | Telekinetic Minimalist Cult 5: Packrat Nightmare | Hilarious! From the opening screen to the death! I'll get 5 stars on fun and graphics for sure. <br/> <br/>I didn't understand the logic for selling very well though.. <br/> <br/>I really liked the visuals, so i'm hoping to see more of this game in the future! |
| May 6 05:47:00 | 3h 10m | RGB | Unique, indeed. <br/>The mechanics could be clearer, but its a nice iniciative anyway. Looking forward to see more! |
| May 6 05:56:00 | 9m 00s | Terminally ill | VERY interesting. Multi-tasking isn't my idea of minimalism, but I had fun anyway. Loved the mood, its so solid! |
| May 7 12:17:00 | 30h 21m | Cottonhead | Nice graphics and good pacing. Great job =] |
| May 7 12:23:00 | 6m 00s | Robot Boogie | interesting idea! You might want to make some colors less saturate so they can have more harmony |
| May 7 12:33:00 | 10m 00s | Critical Mess | The intro was a surprise! Nice indeed. The switching between 2 dimensions is a nice touch too |
| May 7 12:55:00 | 22m 00s | 50 years | Interesting system and nice idea! Damn swordsman coming in year one keept defeating me D: <br/> <br/>This game is yet raw, but very promissing! <br/> <br/>You could add a list of all buildings, a /? or so. Not having one frustrated me a little bit, since I lost some turns guessing (and losing) D: |
| May 7 13:02:00 | 7m 00s | Minimalistic Dota Clone (+ Osmos) | Its a nice idea, but its yet too raw. <br/> <br/>As for sugestions, Jorjon said it all. <br/> <br/>I hope you keep developing it, since it can become something REALLY interesting! |
| May 7 13:18:00 | 16m 00s | IMBARINTH | I got surprised! This is a fun game with beautifully done graphics and simple and easy to learn mechanics. It remind me of The Cube (movie). Was that a reference? <br/> <br/>Nice work! |
| May 7 13:25:00 | 7m 00s | IAO | very nice! <br/> <br/>I don't usually look into instructions, so it took me a while to realize that spacebar did anything else (lol) <br/> <br/>nice use of the theme and nice mechanics! Its a pretty fun game =] |
| May 7 13:40:00 | 15m 00s | Super Minimalistic Nuclear Space Potatoes ! | Quite interesting idea. I would like to see upgrades for the ship in the extended versions =] <br/> <br/>keep up working guys! <br/> <br/>ps: I really liked how your shots light up the obstacles ahead, sometimes even before you could normally see them. That was an awesome touch! |
| May 7 13:51:00 | 11m 00s | My Peculiar Car | lol, nice game! <br/> <br/>I laughed hard at the gameover screen. Didn't see it coming. <br/> <br/>I think the intro should be made in the same level of detail as the game. Using pixelart at it raised expectations that did not relate to the actual game visuals. <br/> <br/>My main compliment here is the parallel mechanics between driving and the gear. That was BEAUTIFUL! Great game design there. |
| May 9 05:08:00 | 39h 17m | Wandering in the void | its a nice idea. I like the game style. I fit nice the theme nicely <br/> <br/>The gameplay could be more forgiving, IMO. But that may not be your focus and I'm okay with that =] |
| May 13 16:09:00 | 107h 01m | O | this is fun, but i got a bit held back by the camera controls. <br/>Also I wish I would be rewarded by killing enemies, with points or something. It just wasn't worth killing any of them because I got nothing in return :( <br/> <br/>Still it was a fun game, overall =] |
| May 15 00:53:00 | 32h 44m | Blurr | The concept is pretty interesting, but I got a bit confused by the feedback :( <br/>I mean, there was nothing to tell me it if I was supposed to pick up the blue or red circles, and finding that out by picking them up can lead me to some frustrating consequences ... It would be nicer to have some sort of indication so I know what i'm doing. Also, If the game doesn't use the mouse for any in-game action, it's better not to put the "click for replay" function...That way i'll keep my hands on the keyboard the entire time i'm playing the game instead of having to go for the mouse just for a retry. <br/> <br/>I did find the blurriness idea pretty interesting and could result in a nice game with some extra feedback :) |
| May 15 00:56:00 | 3m 00s | Five | interesting =] |
| May 15 01:01:00 | 5m 00s | ERASERLAND | very interesting =] the graphics are cute and the gameplay is tight. I just wish there was some adorable background music to complete this game . But it was really enjoyable, nice work :) |
| May 15 01:07:00 | 6m 00s | AUGURY&VICTORY VOL1 | Interesting! I just wish the game doesn't ask me to "click to start" if i'm not gonna use the mouse to play the game... it's easier to leave the entire mechanics on the keyboard then. <br/>Very nice concept and simple gameplay, I like it :) |
| May 15 01:35:00 | 28m 00s | CubeLike | very nice! Just felt sad for not being able to get through stairs because i`m using a laptop =( <br/> <br/>good work,anyway =D |
| May 17 04:41:00 | 51h 06m | Minimalism shooter | Hi , @Gemberkoekje! =] I`m really glad you enjoyed our game, and i`m sorry I can`t test your right now because i`m in a computer where I can`t actually install anything =( <br/>Anyway , send me an e-mail so we can talk : <br/> <br/>thiers.lucas@gmail.com <br/> <br/>I'll be expecting your e-mail , bye =] |
| May 17 05:21:00 | 40m 00s | Pong | Pretty simple. Its a nice pratice =] <br/> <br/>You may want to turn a bit down the volume for all sounds except the "bounce of paddle". They were a little too high in my headsets.. <br/> <br/>else, its a solid pong. The paddle speed is very caracteristic too. |
| May 17 05:38:00 | 17m 00s | Frame Aim | Very interesting. Simple yet challenging. Quite into the theme =] |
| May 17 05:46:00 | 8m 00s | Ethical Spud | Lol, gave me some good laughs =] <br/>quite nice game. Some graphics (even if were those letter ones, as candy box) would increase the fun of it. <br/> <br/>nice job so far. Don't stop developing it. |
| May 17 06:06:00 | 20m 00s | (Follow the) Line | Beautifully done, awesomelly developed, fun and simple to play. <br/> <br/>Not to mention that nailed the theme perfectly. <br/> <br/>I only wished there was some music or sounds. <br/> <br/>My personal favorite, congrats =] |
| May 17 06:16:00 | 10m 00s | XYZ | insanely beautiful. Very simple design but keeps getting interesting as the game progresses. <br/> <br/>Well done! <br/> <br/>I would only lower the volume a little bit. I had to almost turn off my sound here =/ |
| May 17 06:25:00 | 9m 00s | Less is More? | very interesting. The Bauhaus influence is very clear. <br/> <br/>This game has one of the nicest graphics so far. Congrats!! |