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Feedback comments for LD26
cambrian_era's games and stats for all events →
| Timestamp | Since previous | Game | cambrian_era's comment |
|---|---|---|---|
| May 5 02:33:00 | Rainbow Train | I honestly couldn't figure out the other goals. I could get to the top pretty quick by mashing 7 and 9, though. I feel like even something this simple could be interesting, if the circles needed to be lured or trapped or moved in some day. | |
| May 5 02:42:00 | 9m 00s | Comic Sans: The Game | I think something's off in the jump code. Sometimes you do little hops, sometimes it's a big leap. Still, best font-based run and jump game I've played this year! |
| May 10 18:29:00 | 135h 47m | Cubique Noire | I love the look and I think the Cube stuff could be sweet, but I found it to be rather frustrating. I don't think the sort of slow, awkward rolling lends itself to gunplay. Or maybe I'm just disposed towards adventure games. Still, quite nice. |
| May 11 02:34:00 | 8h 05m | BLOB | I really enjoyed it, though I did eventually get stuck. It's tough! The mechanic works really well. |
| May 12 14:58:00 | 36h 24m | Like Rogue | Good music and it was rather fun, once I understood the basic strategy. Nice! |
| May 12 15:05:00 | 7m 00s | MIN | Loved the look and music of it. Felt a little unsure of what I was doing during the second half, but I managed to shoot stuff. |
| May 12 18:57:00 | 3h 52m | Click, Release | I liked the idea and it works pretty well. I kind of felt, though, that I wasn't sure why things happened and thus I was sort of clicking around. Were there goals? Just a time limit? As a toy, I enjoyed it. As a game, though, I felt a bit annoyed. I just wasn't sure which it was trying to be. |
| May 12 19:04:00 | 7m 00s | Life/Routine | Well, that's the first game I've ever played that actually made me dizzy. I think a more subtle background and higher quality audio (as in, some of it sounded really fuzzy) would help that. If there was a goal, I couldn't figure it out, but I still thought the concept can definitely work I just had a hard time sticking with it to make it through it. |
| May 19 15:10:00 | 164h 06m | Minimalism : Find the red Cube | I don't know why, but I was unable to get this to run in the plugin or to download. It might just be GameJolt, so I'll try again later... |
| May 19 15:14:00 | 4m 00s | Terminally ill | Multiple games at the same time is a pretty neat concept, but I had a hard time with even playing pong because it was hard to see the ball with the screen vignetting and the white page background doesn't help. Otherwise, it's pretty solid. |
| May 19 15:18:00 | 4m 00s | Only One Shot | I liked it. The mechanic worked quite well and the music was nice. |
| May 19 15:23:00 | 5m 00s | Rainbow Rocket | The idea is sound, but it doesn't work as well as it could. I expected the black holes to pull the ship toward them, and it spins around. Which would be fine but sometimes I couldn't gauge when the ship would go left or right. Placing one on the left, for instance, might make it jog right. It was hard to get an intuitive feel for it. The graphics and sound were nice, though. |
| May 19 15:28:00 | 5m 00s | More than bricks | Very clever. I dig it. |