Foon → Ludum Dare Explorer → LD26 → Feedback comment stats → Dry Tree
Feedback comments for LD26
Dry Tree's games and stats for all events →
| Timestamp | Since previous | Game | Dry Tree's comment |
|---|---|---|---|
| Apr 29 07:09:00 | Awesome Artist | I enjoyed this game, especially after the minimalists started using multi-shot patterned attacks. I would have liked for there to be a goal / win condition ... something more than 'delay your inevitable death', maybe use more of the screen and have a win condition if you reach the top. <br/> <br/>Some sound effects and/or music would have really helped round it off and also I'm guessing that you didn't create the the artwork yourself and during the 48-hour time limit - so maybe this would have been better suited as a Jam entry? <br/> <br/>Overall though it's a good effort - well done :) | |
| May 1 16:52:00 | 57h 43m | Alien Raid | This is a fun game and had me hooked for a little while :) I'm not sure it really fits the theme but is really good work anyway. I'd like to see slightly better AI for the astronauts - mine kept shooting into the side of a hill while the aliens on the other side of the hill shot down my buildings! |
| May 1 17:21:00 | 29m 00s | Trapped in Minimalism | This is a great game! I died the first time I tried and it took me a while to realise that I have to be near the asteroids to shoot them, but then I played it through to the end. It was good to see a boss fight to finish on :) |
| May 2 06:39:00 | 13h 18m | Spellbox | Word games aren't really my cup of tea, but for those who like them this is a very sold implementation and as far as I know a nice original idea, good work. (Not sure it has much to do with minimalism ;) ) |
| May 2 06:51:00 | 12m 00s | City-States | Great to see a card game in Ludum Dare and I really like your implementation of the 3D card table! I think your computerised version needs a tutorial of some sort as it was quite confusing. But overall great work :) |
| May 3 07:08:00 | 24h 17m | MiniCrawl | Good work! :) It'd be nice to see a way to outrun or dodge the monsters because if one spawns in the same room as you and the only exit is beyond it you're powerless to do anything. |
| May 3 07:27:00 | 19m 00s | Dwalk | I really enjoyed playing this. A nice idea and good use of colour too. |
| May 3 23:23:00 | 15h 56m | Nirvana Quest | A lot of fun and really nice graphical style, Good work! |
| May 10 16:28:00 | 161h 05m | The Parasite | very nifty game, but tricky! great job :) |
| May 10 16:33:00 | 5m 00s | MinimalismRPG | I like the line-of-sight effect - it would be nice to have a memory of where you've been also (perhaps not brightly lit and showing items etc. just the layout of the room you've already seen) |
| May 10 16:40:00 | 7m 00s | Bear Necessities | Feels like Envirobear-2000 (without the car) :) <br/>I sometimes found the display didn't scroll enough so I couldn't see what was just ahead of me - especially on the right-hand side. but overall a great job, I really enjoyed playing |
| May 10 16:47:00 | 7m 00s | Chromatater | this is a nice idea and a fun game - I'd like it to be a bit longer. Also, I think glitched my way to success on the final level ;) |
| May 11 14:21:00 | 21h 34m | Unfinite | I only saw a blank white page at kongregate under Chrome (after giving it over a minute to load and tried refreshing the page also), and the downloaded jar doesn't appear to do anything when launched - no window appears, no error message, etc. (Windows 7 64bit) |
| May 11 14:31:00 | 10m 00s | Everybody Hates the Potatoes in the Magic Kingdom | very confusing game, but good job putting an entry together in such a short time |
| May 11 14:41:00 | 10m 00s | Y.A.H.G (G for Game) | good concept and nicely challenging :) |
| May 11 14:46:00 | 5m 00s | Kazimir's Revenge | great use of music. extra levels / replayability would be good |
| May 11 15:00:00 | 14m 00s | H48SJ4, the MINIMIZING robot | it need some sense of challenge and some sound effects too, but it's a good starting point |
| May 11 15:08:00 | 8m 00s | Broken Sat-Nav, 3:12AM, 3013 | It could do with some sound / music, but otherwise a good entry. I'm glad I read the .ini file (scored a few extra humour points there!) |
| May 11 15:16:00 | 8m 00s | The Prospector | great graphics and an impressive game :) good job |
| May 11 18:50:00 | 3h 34m | Rainbow Rocket | Great looking game and a really nice concept. *Almost* perfect! Unfortunately for me the frustrating controls spoiled it and after completing the first five or six levels I didn't want to play on (sorry!). As other's have said - it would be better if the ship was always dead-centre in the viewport. Also, it seemed the steering system was, quite simply: 'define the centre of a circle and the ship will follow the tangent around that circle' but just sometimes in my experience this wasn't the case e.g. I'd click to the left of the ship to have it steer left but occasionally it would first veer wildly to the right so I'd end up on a much wider turning circle than I anticipated which would often cause me to crash. If you fix the frustrating controls (but keep the control concept the same!) then this would be a game worth paying for. Overall a superb job! :) |
| May 12 08:03:00 | 13h 13m | Placeholder Title | Good fun puzzle platformer with great music. Nice job |
| May 12 09:28:00 | 1h 25m | Venture Ville! (Multi-player) | good work getting this far, I hope you can turn it into a finished project :) |
| May 12 18:10:00 | 8h 42m | Picture Frame | good game but just a little too easy |
| May 12 18:19:00 | 9m 00s | Duck vs. Balloon | simply but fun. it would be nice if the duck moved a bit faster and if there were mare stages |
| May 12 18:25:00 | 6m 00s | Minga-Me | good game, funny too :) |
| May 12 18:38:00 | 13m 00s | John and the Stairway to Zion | good sense of mood and nice to see a game which follows a character through a story. it was a little slow paced for me but a really nice game none-the-less |
| May 12 18:40:00 | 2m 00s | Zomblocks Blockiller | nice work for just 5 hours :) |
| May 12 22:16:00 | 3h 36m | EpicQuestEssence | I really like the graphical style :) |