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Feedback comments for LD26
Arkazon's games and stats for all events →
| Timestamp | Since previous | Game | Arkazon's comment |
|---|---|---|---|
| Apr 29 15:54:00 | CatLife | Love the animations | |
| Apr 29 16:06:00 | 12m 00s | Obscure | Really nice, main issue is as naughtyloose mentioned - sometimes the player refuses to move and you have to jiggle about a bit in order to go down a path. <br/> <br/>I managed to reach the sanctuary on my second attempt. |
| Apr 29 16:11:00 | 5m 00s | Minimum | Nice but a little hard to get into - could use some explanation on some of the mechanics and as others have said - the collisions being that imprecise makes it tricky to control. |
| Apr 29 16:30:00 | 19m 00s | You are the Minimalist | Very nice idea but it suffers from a couple of problems: <br/>- Controls are very imprecise, I would prefer the blocks being dropped to be the same size as the player and for the player to be locked onto the grid - as it is it's very difficult to drop the exact size shape that you need to in order to proceed. <br/>- Rules are a little unclear - why is a single width path counted as a single block but a double width path gets split into lots of squares and ends up counting as loads? |
| Apr 29 16:42:00 | 12m 00s | Don't Smash The Vase | Really good idea - I'm a sucker for any game that involves messing with gravity! |
| Apr 29 17:41:00 | 59m 00s | PATCh | Nice idea although it took quite a while before I worked out what the rules were. <br/> <br/>As EggDestroyer has mentioned it needs some hint about the next block, even if it's only the size. |
| Apr 29 17:45:00 | 4m 00s | Lightbyrinth | Very nice mate. Liking the music, bit tricky with the camera being so slow and the ability to fire is pretty pointless since you can just outrun the enemies - I didn't need to fire at all to complete it. |
| Apr 29 17:48:00 | 3m 00s | RGBCMY | Nice idea and well implemented but very, very short. |
| Apr 29 18:01:00 | 13m 00s | Particles | A good game, I finished all the regular levels (would take me far too long to get 100% for that bonus level!). Program didn't close properly - I still had sound playing after closing the window and had to use task manager to finish it off. |
| Apr 29 21:37:00 | 3h 36m | Bouncy Ball Extreme | Nice game, same as Nsmurf says though - I ended up going too fast, went straight through the floor and had to start again (at least that's what I'm assuming happened!) |
| Apr 30 16:13:00 | 18h 36m | BLM | Controls are a bit fiddly - would be nice to be able to aim with the mouse. Other than that, great game. Nice concept. |
| Apr 30 17:11:00 | 58m 00s | stairs | Dropbox link for the compiled version doesn't work. |
| Apr 30 17:27:00 | 16m 00s | Balls! | Looks good although I don't know about objects casting shadows onto the sun - pretty sure it doesn't work that way! |
| May 2 19:15:00 | 49h 48m | Mandala | My eeeyyyeeesss, what have you done? Ahem. Very weird looking game. <br/> <br/>I had absolutely no idea where my trianglar character was in relation to anything else, as Fritzendugan says it's basically random whether you collect anything or not since you can't tell where the player is. Other than that the graphics were fun, just needs a little help on the depth perception! |
| May 4 19:42:00 | 48h 27m | Tech Troop Tim's Big Pay Day | I like it - messing with the views when you hit the walls is a really nice touch. |
| May 4 19:50:00 | 8m 00s | Minimal Blocks! | Nice idea with the top down platformer. As others have said though it's really hurt by having to move in order to stay on the moving platforms, this is made worse by having no indication that they are about to change direction. |