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Feedback comments for LD25
singpolyma's games and stats for all events →
| Timestamp | Since previous | Game | singpolyma's comment |
|---|---|---|---|
| Dec 16 22:42:00 | Under the Bed | Your source link is dead. | |
| Dec 16 22:51:00 | 9m 00s | Rainbow | This is awesome, but also really hard |
| Dec 16 22:55:00 | 4m 00s | You are the hero | Didn't even try on the theme, and pretty simple, but fun. Not sure if this is intentional or common, but I got weird little visual artifacts (squares) as I went on. |
| Dec 16 23:13:00 | 18m 00s | Bag a Bride | Short, but the gameplay and the physics work really well. The graphics are also pretty nice. |
| Dec 16 23:22:00 | 9m 00s | Goatstar | On Ubuntu 12.10. I had to install python-pyglet of course, but then I still get: <br/> <br/>$ python main.py <br/>Traceback (most recent call last): <br/> File "main.py", line 2, in <module> <br/> from world import World <br/> File "/tmp/shinD-goatstar-ld25-src/world.py", line 1, in <module> <br/> from npc import NPC <br/> File "/tmp/shinD-goatstar-ld25-src/npc.py", line 4, in <module> <br/> class NPC: <br/> File "/tmp/shinD-goatstar-ld25-src/npc.py", line 5, in NPC <br/> ship = pyglet.resource.image("othership.png") <br/> File "/usr/lib/pymodules/python2.7/pyglet/resource.py", line 492, in image <br/> identity = self._cached_images[name] = self._alloc_image(name) <br/> File "/usr/lib/pymodules/python2.7/pyglet/resource.py", line 437, in _alloc_image <br/> img = pyglet.image.load(name, file=file) <br/> File "/usr/lib/pymodules/python2.7/pyglet/image/__init__.py", line 194, in load <br/> raise first_exception <br/>pyglet.image.codecs.ImageDecodeException: Unable to load: othership.png |
| Dec 16 23:37:00 | 15m 00s | It Should be a Crime! | Your Ubuntu 32bit binary is an empty file. |
| Dec 17 00:00:00 | 23m 00s | Evil Rover | Smoke the little aliens by clicking on them. |
| Dec 17 00:16:00 | 16m 00s | Bad Santa | Fun, and quite difficult |
| Dec 17 00:24:00 | 8m 00s | EndNet - A Prisoner's Dilemma | Also doubles as a chatroom ;) |
| Dec 17 02:40:00 | 2h 16m | Seamonster Supper | lol. Not really a game, but good job ;) |
| Dec 18 16:05:00 | 37h 25m | Bunnie | Killing the bunnies is actually a bit unintuitive the way it works. Sound is great! |
| Dec 18 16:09:00 | 4m 00s | Doc's Heist Starring Snuggles the Cat | Seems to be using WASD without keysym conversion, so even when I tell my OS to temporarily switch my keyoard layout to QWERTY is still acts as though it is Dvorak. Makes gameplay basically impossible for me. <br/> <br/>Maybe support arrow keys? |
| Dec 18 16:34:00 | 25m 00s | Robot Hunts Kitten | The kittens seem to sort of come out of nowhere and behave erattically. Also, not sure what the win condition is. |
| Dec 18 16:38:00 | 4m 00s | Not Space Invaders | Great idea! Though you get so many aliens that it's pretty easy (I found). |
| Dec 18 16:56:00 | 18m 00s | Robot Revolution Dance | Very interesting idea, and good execution. The robots seem really good, and so it doesn't end up being very interactive. |
| Dec 18 17:01:00 | 5m 00s | The World is Mine! | Am I the only one who got stuck at the title screen? How do I get past it? I tried clicking and dragging and hitting various keys. Nothing seems to happen, it just plays the song and shows me a spinning world. |
| Dec 19 16:24:00 | 23h 23m | Vault | Audio didn't work on my system and performance was very bad, but seems cool. |
| Dec 19 16:30:00 | 6m 00s | Plunder! | I can't get past the third level (first with berserker). I kill him, but when I go to the door nothing happens. |
| Dec 19 16:35:00 | 5m 00s | Abrupt Salvation | I will try to remember to try this one when I'm at a more powerful computer. It does not run fast enough on my laptop. |
| Dec 19 16:38:00 | 3m 00s | killCity | I will try this later when I'm on my beefier system. It's too slow on my laptop :) |
| Dec 19 16:42:00 | 4m 00s | Steve vs the Internet | Hmm... it runs, and I get the car that can drive, but how far am I supposed to need to drive before I see something? I just see the road and my car and nothing else for as far as I've driven. |
| Dec 19 16:44:00 | 2m 00s | Thievery | You should mark that the binaries are 64bit :) |
| Dec 19 16:55:00 | 11m 00s | Killer Crusade | Will try this when I get to a more powerful computer. It doesn't not even load up on my laptop. |
| Dec 19 17:04:00 | 9m 00s | You are the Evil Overlord | I love that the villan just stands back and yells at his minions, and even if they all die he just moves on. |
| Dec 22 17:31:00 | 72h 27m | Class Master: Rise of the Slimes | Seems ok, though "walk into them to attack" makes it so it seems a bit like I'm just walking around. |
| Dec 22 19:11:00 | 1h 40m | Reclaimed Empire | Seems like good potential. Too bad it isn't complete. |
| Dec 22 19:17:00 | 6m 00s | Dracula Super Goat Hunter | Love this game! |
| Dec 22 19:21:00 | 4m 00s | You Are The Level Designer! | Interesting idea. |
| Dec 22 19:29:00 | 8m 00s | Dungeon Inc. | When I try to compile it I get: <br/> <br/>;;; FUNCTION: Not a valid argument (NULL FOUND-PLACE). <br/>;;; Note: <br/>;;; Invoking external command: <br/>;;; gcc -I. -I/usr/include/ -D_FORTIFY_SOURCE=2 -D_GNU_SOURCE -D_FILE_OFFSET_BITS=64 -g -O2 -fstack-protector --param=ssp-buffer-size=4 -Wformat -Wformat-security -fPIC -D_THREAD_SAFE -Dlinux -O2 -w -c /tmp/eclinitue2f93.c -o /tmp/eclinitue2f93.o <br/>;;; Note: <br/>;;; Invoking external command: <br/>;;; gcc -o Dungeon inc. -L/usr/lib/ /tmp/eclinitue2f93.o lib/package.o lib/sdl-native.o lib/sdl.o loadable.o -lnil -lSDL -lSDL_image -lSDL_ttf -lSDL_mixer -Wl,--rpath,/usr/lib/ -Wl,-Bsymbolic-functions -Wl,-z,relro -lecl -lgmp -lgc -lpthread -ldl -lm /usr/bin/ld: cannot find -lnil <br/>collect2: error: ld returned 1 exit status |
| Dec 22 19:32:00 | 3m 00s | Cube Infection | 32bit version would be nice. |
| Dec 22 19:34:00 | 2m 00s | Bank Robber2.5D | Gets pretty slow when there are enemies around. |