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Feedback comments for LD25
rxi's games and stats for all events →
| Timestamp | Since previous | Game | rxi's comment |
|---|---|---|---|
| Dec 17 22:18:00 | Lucky Luddite | Loved the ridiculous set up story and graphics on this one, the little smirk on the Luddite's face as he makes yet another futile attempt to kick out a fire was priceless. | |
| Dec 17 23:10:00 | 52m 00s | Dark Dream | I'd seen a couple of your posts during the 48 hours and was actually quite looking forward to playing your entry. Fortunately I don't feel let down at all! The graphics were lovely and the game had a solid feel to it. I liked the jelly-fish movements of the enemies and despite the gameplay mechanics being simplistic I was still met with a few "how on earth do I get up there?" moments. <br/> <br/>I also liked the story put forth by the lighting and coloring. Our protagonist is black and, we presume, evil. He collects nightmares which are black, touching anything white hurts him. Two things I noticed were, firstly, the protagonist's life force is represented by the light he's emitting, and secondly, the entire world in which he roams is black. I couldn't help but wonder what was implied by this and what it could mean. Is the world hes surrounded by evil? Or perhaps black wasn't evil at all, perhaps black represented the neutral in the world. Maybe our protagonist wasn't evil, simply a normal guy. Black being evil, of course, is just an assumption made by the player, this is never explicitly mentioned anywhere, black nightmares in the context of a black world could mean normality, maybe they were simply a part of his every day life, much like the grass on the ground. <br/> <br/>The almost ever present glow represented the goodness inside of the protagonist, his commendable attributes which had evolved as he had progressed through his life, yet, still he clung to the black, the mundane. Why was it that touching anything light would slowly damage him? The lights it seemed, shining brighter than the brightest stars, represented the most positive things he'd ever come across in his life. For some reason they would seemingly have a profoundly negative effect on him. They wouldn't just hurt him, they'd relentlessly and irreversibly remove his own goodness. Was this all the result of too much of a good thing? The rules of the world were that the light would hurt the protagonist, and that he should stick to the mundane black world which had always been so familiar to him. I think this spoke lengths about the kind of person the protagonist was, at least at this point in his life, and how some days, I imagine, his existence could have felt much like a dark dream. |
| Dec 17 23:30:00 | 20m 00s | Vanillian | When I started the game the window (titled "Untitled") windows didn't repaint and after a few seconds windows said it wasn't responding. I began writing this reply and after about a minute I heard music and the game had finally started! <br/> <br/>Upon pressing space on the title screen I encountered the non-repainting window once again, looking as if it had seemly crashed until finally the moment of fate: <br/> <br/>The gameplay music began and the... window disappeared... the music continued to play, in fact, it is playing as I write this comment. <br/> <br/>Pretty bummed out I didn't get to play this since both from the screenshots above and the screenshots you posted during the 48 hours, it, at the least, looks visually fantastic. I hope you get this fixed at some point so I can try it out! No doubt I'll be checking back later. |
| Dec 18 12:18:00 | 12h 48m | Heroes are so Annoying! | Nice work! I found it one of the most overall enjoyable games in the competition so far. I wasn't able to get past the last level, though. Not sure if it's because I'm an idiot or because it's impossible... |
| Dec 18 13:00:00 | 42m 00s | Rhythm Apocalypse | One of the nicest looking entries I've seen so far! |
| Dec 18 16:05:00 | 3h 05m | Small Theft Auto | Nice work, a surprising amount of content. The music ended up driving me a bit nuts though, and I couldn't find a way to turn it off! |
| Dec 18 19:46:00 | 3h 41m | Park to Park | Really like the graphics. |
| Dec 18 19:57:00 | 11m 00s | Destroy All Heroes | Really nice work. The visuals and lighting were great and the controls felt solid, everything moved smoothly. The game play was simple but it was an overall enjoyable experience. Loved the little speech bubbles too, really added a little character to it all. |
| Dec 18 21:14:00 | 1h 17m | Picker Pocketer | The best pick-pocket game I've played this Ludum Dare. Pip pip. |
| Dec 19 00:43:00 | 3h 29m | Critter Criminal | I really enjoyed this entry. I felt in tune with a lot of the humor in the dialogue and chuckled at quite a few parts. Nice work! |
| Dec 20 00:30:00 | 23h 47m | Evil Lair Construction Kit | I unfortunately got the following error after clicking the web link: <br/> <br/> <br/> <br/>Over Quota <br/> <br/>This application is temporarily over its serving quota. Please try again later. |