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Feedback comments for LD25
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| Timestamp | Since previous | Game | MaTX's comment |
|---|---|---|---|
| Dec 18 12:52:00 | Minion Master | Nice style and game idea, although I think that you should better explain the food constraint at the start of the game, since I didn't get it and I reached a point with -25 food without knowing about it and losing the game for it. | |
| Dec 18 12:55:00 | 3m 00s | Patient Zero | I really like the idea and the realization (judging from the video). Although I would have been nice to have some sort of "guards" who can shoot the zombies that you strategically overtake. (If that's not the case with the blue dots, I am not sure that I understood what they are.) |
| Dec 18 12:59:00 | 4m 00s | Managing Morder: The ground is always blacker on the other side. | Really nice graphics and quite good gameplay. Although I have some problems/suggestions: <br/>1)The font is cool but is really unreadable, it ruins the game! <br/>2)There is a bug in the menu, I can highlight two sectors at the same time <br/>3)Shouldn't you write somewhere in the sector screen that you can come back to the previous screen with "1"? I missed it the first time and I had to restart. <br/> <br/>P.s. <br/>Nice music! |
| Dec 18 13:03:00 | 4m 00s | The rich get richer | I am not sure that I got the game: I am trying to understand what values I can change and what that slider does, but I am failing in that regards. |
| Dec 18 13:07:00 | 4m 00s | Happiness | I like the graphics and I love the idea of the concept. Although I don't see any feedbacks of my actions, since the happiness counter keeps going down in a linear way. I don't understand why I can't interact with other objects like laptop and elevators, and I see no expression or feedback on the face of the humans. <br/>Great potential and atmosphere, but I fear that it missed its target. |
| Dec 18 13:09:00 | 2m 00s | Devon | There is something wrong with the hitboxes of the character, and the game is super buggy (it does not work if I restart after dieing). It's a nice start that you could polish to get something more ;) |
| Dec 18 13:14:00 | 5m 00s | Run N' Destroy | I am sorry but I really fail to see the theme in this game, why should I be the villain? In addition the foreground is confused with the background (I can't see the spikes). <br/> <br/>Good job for the jam, although it's missing some polish. |
| Dec 18 13:18:00 | 4m 00s | Dig-Dug Dungeon | The game looks awesome and I can really the amount of effort that went in this. <br/>Great graphics and mood as well. However I would have loved a button for "deselect all", rigt now it can get very messy if you move your mouse incorrectly :D |
| Dec 18 13:22:00 | 4m 00s | Kollum: The Pressure Valve | Great potential. With more objects and different kind of obstacles it could totally work, I really see this concept. <br/>However, as colour blind, I really had problems finding the exit everytime, I suggest you to draw a symbol on it or to use a different colour. |
| Dec 18 13:26:00 | 4m 00s | Corruption | I like the idea, although it's easy to die by hitting something that you did not see because the camera is "faster" than your character. <br/>Cool but needs some polish. |
| Dec 18 13:31:00 | 5m 00s | Gaben | It made me laugh. Cool graphics and not bad controls! |
| Dec 18 13:35:00 | 4m 00s | Blood Money | The game is fun and works, although I think that the collisions are a bit problematic. Sometimes I hit with distant walls, and sometimes I don't hit the character. Slightly polishing the hitbox would make the game feel more fluid. I would give it a faster pace at the start as well. Good job! |
| Dec 18 13:39:00 | 4m 00s | Form of the Destructor | The game does not really work and lacks polish but it is incredibly fun somehow :D <br/>Probably the sfxs combined with the simple graphics? <br/> <br/>It's also weird that I can destory tanks and buildings but a single bullet hurts me :D |
| Dec 18 13:45:00 | 6m 00s | Cursed | Cool music and decent graphics. <br/>The gameplay is quite broken though, due to bad controls and lack of feedbacks. I am sure that this all stuff that you can fix later though ;) |
| Dec 18 13:49:00 | 4m 00s | Cow Stealer | It's a cool game for being your first one! Although even if the potential is there, the gameplay is too repetitive and boring right now. Decent graphics, and not so great sfxs. <br/>Could use some polish. <br/>P.s. <br/>If I hold the spacebar, stuff happens. <br/>P.p.s. <br/>Stencyl is cool for really simple stuff, but I suggest you to switch to real code as soon as possible ;) |
| Dec 18 13:54:00 | 5m 00s | RefRAGErator | The idea is SUPER COOL and the animations of the fridge are awesome. However, the controls could use a lot of work, right now the game is not fun due to the lack of proper movement/feedback. <br/>Polish that and you will have something really nice :D |
| Dec 18 13:56:00 | 2m 00s | ECHO CHAMBER | Cool idea and nice realization. The gfx could use some work, but in general good job! |
| Dec 18 14:00:00 | 4m 00s | SpaceGreed | There is not much to rate, but the potential of the concept and the beauty of the graphics tell me that you really know your stuff :D <br/>I want to see this finished! :) |
| Dec 18 14:03:00 | 3m 00s | You are the (NOIR) Villain | Visually impressive, I don't really know what it's going on in the game. In addition, there is no mouse lock (I am on windows 8) and the torch is really useless. Unplayable to me :( |
| Dec 18 14:10:00 | 7m 00s | A small village | Nice graphic style (Although a bit too "minecraftian"). When I hit a human once, there was no real feedback that I was "hurting" him instead of just hitting him, so I did not understand that I was able to kill them. <br/>I had to read the description to get it :( |
| Dec 18 14:14:00 | 4m 00s | Mine Sneaker | Awesome idea, I love this sides switch. <br/>Although at least after a first playthrough, the game is really hard, have you considered slowing it down a bit? |
| Dec 18 14:19:00 | 5m 00s | Villain - the game | Nice idea, I would make so that the torch give you a quick preview of the level once again, just to refresh your mental map of it. |
| Dec 18 14:22:00 | 3m 00s | Grand Wreck Auto | MSVCP110.dll is missing and I can't play :( Although I should have everything installed |
| Dec 18 14:27:00 | 5m 00s | Virus | It lags hard on my computer (I am on windows 8). <br/>However, cool graphics and atmosphere, and I dig the gameplay idea! |
| Dec 18 14:40:00 | 13m 00s | Missile Rider | Super hard, but I loved it. <br/>Good idea and really fun! |
| Dec 18 16:15:00 | 1h 35m | Villain Simulator 2000 | I did not like the first two minigames, since they showed a literal interpretation of the theme, not really original nor fun. Although the last minigames were really well thought and funny, so at the end the game convinced me. Great job! |
| Dec 18 16:18:00 | 3m 00s | Mad Goat | Cool frenetic action. Needs polish and better feedbacks but not bad overall! |
| Dec 18 16:22:00 | 4m 00s | Carnage | Super cool considered the time constraint. However I feel that with your skills you could have done something even better by interpreting the theme less literally. |
| Dec 18 16:26:00 | 4m 00s | O TUTT'I CAVI LESI | Nice effort for 9 hours, although there is no much to review. I really like the art style though, finish the game! |
| Dec 18 16:30:00 | 4m 00s | JASPrincess | Cool procedural generation of the levels and nice concept. The game really needs to be balanced and tuned though, since right now it's very hard and there is really no much "stealth" in it. |
| Dec 18 16:40:00 | 10m 00s | Bad Guys in the Power | Although the platforming sections could need some tuning/polishing, the overall experience was great and the idea was really funny. Nice meta interpretation of the theme! |
| Dec 18 16:46:00 | 6m 00s | Barback | It does not have much to do with the theme (as you said) but I must say that the graphics are amazing for such a short time lapse. Congrats! |
| Dec 18 16:49:00 | 3m 00s | Your Mind Hates You | Cool idea. I like to talk with myself sometimes :) |
| Dec 18 16:54:00 | 5m 00s | Villain OS 8 | Awesome idea. I love the cat, I love the stereotype of the evil genius. Incredibly well done! |
| Dec 18 17:05:00 | 11m 00s | Lumberjack | Super awesome, probably the best game I've tried so far. Incredibly fun gameplay and polished graphics for a game in only three days. Congrats! |
| Dec 18 17:06:00 | 1m 00s | Evil Rover | Cool art style! |
| Dec 18 17:38:00 | 32m 00s | Deadland | Nice game. Graphics could be improved, and right now there isn't really any challenge. |
| Dec 18 17:41:00 | 3m 00s | Hero Must Die | Neat idea! |
| Dec 18 17:41:00 | 0s | Splendorman | Really nice idea, but not perfect realization: the movement is weird and frustrating. |
| Dec 18 17:46:00 | 5m 00s | Rise of Evil | Nice writing :) |
| Dec 18 17:51:00 | 5m 00s | The Good Doctor | Nice mood and narrative, although it lacks a real essence. |
| Dec 18 17:54:00 | 3m 00s | BREAK! | Well conceived gameplay, although maybe too much difficult. |
| Dec 18 17:57:00 | 3m 00s | Like Insects | Love the art style and nice gameplay, although I was never able to rip skulls :) |
| Dec 18 18:02:00 | 5m 00s | DieCubesDie | Pretty nice gameplay and stylish graphics. |
| Dec 18 23:12:00 | 5h 10m | Valkyrie | Pretty cool for the time lapse given. However I feel that controls and the shoot direction could have been improved. Nice graphics, dialogues and atmosphere! |
| Dec 18 23:16:00 | 4m 00s | Angry Purple Monster | Cool 3d models and animations! The gameplay is fun enough (although not really polished). With your skills you could have interpreted the theme in a more original way though :) |
| Dec 18 23:18:00 | 2m 00s | The Unseen Strangler | Nice concept, although it's missing a lot of polish, more levels and graphics. Given the time constraint you did well :) |
| Dec 18 23:32:00 | 14m 00s | Mitt Romney and the Case of the Sex Doll | Quite inventive and creative, although I got bored, probably because I am not american :D I had super fun though. |
| Dec 18 23:37:00 | 5m 00s | Space Breaker | I am not sure that I got the game. Do I need to aim with the mouse? It seems so. But then why is the mouse hidden? |
| Dec 18 23:47:00 | 10m 00s | Lord Evil's Daring Escape | Cool graphics, nice gameplay.. but why am I forced to play it in such a small window? I tried but I could not find any option to scale it :/ |
| Dec 18 23:51:00 | 4m 00s | Revenge Bear | Stunning graphics and really polished gameplay. Great entry, but once again I don't understand why somebody so talented did not try a more original interpretation of the theme. Anyway, great work! |
| Dec 18 23:59:00 | 8m 00s | London Bridges | Stellar premises and presentation, but not so great gameplay. It is fun although not really polished (but that's normal for a jam). Fun theme, although I am not sure how the bridge is supposed to throw people :D |
| Dec 19 00:47:00 | 48m 00s | Holly Jolly Pyromaniac | Marvellous pixel art, and incredibly polished gameplay. Amazing entry. |
| Dec 19 14:39:00 | 13h 52m | Lord Evil Von Angsty was alone...in a prison | Doesn't work here as well. |
| Dec 19 14:43:00 | 4m 00s | Elfie | Nice graphics! |
| Dec 19 14:47:00 | 4m 00s | Mother F****r Nature | Nice idea, nice gameplay. Super graphics! <br/> <br/>Although the menu font is quite unreadable and this makes the instructions a real pain to be followed :) |
| Dec 19 15:00:00 | 13m 00s | Pet Buster | Incredibly hard but really impressive quality wise. Great job! <br/>P.s. <br/>Next time please do some variations on the sfx, it's annoying to hear the same sfx constantly :D |