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Feedback comments for LD24
schnerble's games and stats for all events →
| Timestamp | Since previous | Game | schnerble's comment |
|---|---|---|---|
| Aug 29 12:24:00 | Vegetal Evolution | Neither version worked for me either, I'm afraid. I'm on Linux - Ubuntu 10.04. Here's the error message: <br/> <br/>Exception in thread "main" java.lang.reflect.InvocationTargetException <br/> at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) <br/> at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) <br/> at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) <br/> at java.lang.reflect.Method.invoke(Method.java:616) <br/> at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58) <br/>Caused by: java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path <br/> at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1681) <br/> at java.lang.Runtime.loadLibrary0(Runtime.java:840) <br/> at java.lang.System.loadLibrary(System.java:1047) <br/> at org.lwjgl.Sys$1.run(Sys.java:73) <br/> at java.security.AccessController.doPrivileged(Native Method) <br/> at org.lwjgl.Sys.doLoadLibrary(Sys.java:66) <br/> at org.lwjgl.Sys.loadLibrary(Sys.java:95) <br/> at org.lwjgl.Sys.<clinit>(Sys.java:112) <br/> at org.lwjgl.opengl.Display.<clinit>(Display.java:135) <br/> at org.newdawn.slick.AppGameContainer$1.run(AppGameContainer.java:39) <br/> at java.security.AccessController.doPrivileged(Native Method) <br/> at org.newdawn.slick.AppGameContainer.<clinit>(AppGameContainer.java:36) <br/> at com.toastation.ld24.LD24.main(LD24.java:26) <br/> ... 5 more | |
| Aug 29 12:28:00 | 4m 00s | Sphere | Not bad for your first web game. Could be fun, but needs a bit of tuning, as the other spheres pop in a bit too close for it to feel "fair" :) |
| Aug 29 12:36:00 | 8m 00s | 5LIMES | Quite fun to play :) The style was nice, and you used the theme very well. It slowed down to the point of being unplayable after a while - there were maybe 30 enemies around or so - and the screen flickered a lot, but part of that might be that Flash on Linux (which I'm running) isn't entirely reliable. |
| Aug 29 13:01:00 | 25m 00s | Invaders: Evolution | Quite fun - and a nice different style for the story :) Generally it's not too hard because of the number of shots you can shoot at once (except that avoiding hitting things can be hard!) - but in a couple of cases the alien phalanx ended up so wide they just went straight down, and it was almost impossible :) Good fun though! |
| Aug 30 12:34:00 | 23h 33m | La Cucina | I gave it a try, but it unfortunately didn't work for me on Ubuntu 10.04, 64 bit: <br/> <br/>/tmp/cucina $ ./pizza <br/>./pizza: error while loading shared libraries: libtinfo.so.5: cannot open shared object file: No such file or directory <br/> <br/>I couldn't find libtinfo from a quick Ubuntu packages search... :( |
| Aug 30 12:48:00 | 14m 00s | The Darkness Evolve!! | The graphics are pretty nice, and the animated box man is cool. The camera is a real hindrance, though - especially when you can't see any boxes on screen - and it could benefit from having a few more things to do :) |
| Aug 30 12:52:00 | 4m 00s | Volve | I found it pretty easy - finished it first time - though that might be because it slowed down a lot for me with lots of enemies on screen. Nice graphics and good overall result. For enhancements I'd suggest a bit of variety in enemies and their behaviour. |
| Sep 6 13:22:00 | 168h 30m | Slime Evolution Manipulation | I managed to get it running on Linux for me (a non-Java-literate) thanks to Raptor85's instructions. It took me ages to figure out what was going on - but once I did, it's quite cool :) Some nice strategy in there. I got up to level 36 - everything except the final upgrade, and I had to lose one to make it possible. Quite fun though. <br/>My suggestions would be to polish the launch process (I nearly didn't run it at all!) and add some sort of tutorial, because I found myself a bit lost for the first while :) (I didn't realise I "was" the green slime, and kept missing the things on the multiple menus, etc) |
| Sep 8 18:17:00 | 52h 55m | Lucas's Quest Backwards | Nicely done. The graphical style works very well :) |
| Sep 8 18:27:00 | 10m 00s | Revolution | Great work! Excellent use of the theme, and fun to play :) |
| Sep 8 19:01:00 | 34m 00s | DGP: Space Lion | Great work! Nicely polished, art- and music-wise; the bugs others mentioned got in the way a bit, but we can't ever catch all of those. I very much liked the style, the use of the theme, and the humour - and you got a huge amount of content in! I hope your entry does very well :) |
| Sep 8 19:16:00 | 15m 00s | Super Charles Darwin | Quite cool - some fun platforming in there, though it's very hard, and unforgiving with the restarts. The audio is very cool :) |