FoonLudum Dare ExplorerLD24 → Slime Evolution Manipulation

Slime Evolution Manipulation

By shadowdruid

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CategoryRankScoreCount
Theme1123.62
Innovation1153.52
Overall1643.38
Graphics2183.33
Mood2492.88
Fun3632.81
Humor3772.06
Audio3922.35
Coolness66744

Comments

5parrowhawk 2012-08-27 12:45

I like the concept, and the idea of limited space forces some interesting choices. It does seem a bit difficult though - I didn't manage to complete it. The most successful path I found was to go for regeneration and shield first, but I'm sure there are other ways to get ahead.
I feel like it might make for a deeper game if the player could regain organic matter by destroying upgrade objects like the poison tree. For instance, the poison tree might cost 5 matter, each enemy drops 5 matter, and when you destroy the poison tree you get 3 or 4 matter back.
Good job!

adventureloop 2012-08-27 13:13

This game is quite difficult to get the concept of initially. Once I understood that it became quite a bit of fun, the limited space means you have to decided on which features you want.

datw 2012-08-27 16:48

I loved it! it would be awesome to have more choices of upgrades, etc. But we know we've got just so much time, right?

kevincorrigan 2012-08-28 14:50

Nice concept, and graphics, it was fun!

gungnir 2012-08-28 14:51

It took me around 5 plays to understand what was going on and after that it turned into a neat little game.
I think I'd like it if it progressed a little slower in the beginning.
Well done overall.

gungnir 2012-08-28 14:52

Well done.

tigerj 2012-08-28 14:56

Looks like the linux files are not marked as executable which will de-rail ubuntu/mint users.

"The file '/home/tigerj/Downloads/linux/Start_LD24.jar' is not marked as executable. If this was downloaded or copied from an untrusted source, it may be dangerous to run. For more details, read about the executable bit."

Enabling permissions to run the jar as a program removes the error, but nothing happens and nothing loads.

Running Mint 64 bit GNU/Linux.

When I get home I will play your game on windows.

covebit 2012-08-28 16:02

Cool,i like the art style :)

robotic 2012-08-28 16:32

Great ! It's the first game I see where you modify your environment to mutate, it's really well done. At first it was a bit hard to understand what was going on, but the menus are well done and it's fun, good job :)

zoomyzoom 2012-08-28 16:36

I have no complaints! fun and addictive game :)

tomsik68 2012-08-28 16:39

The idea is great. It's highly extensible like adding new mutations and objects, but for 2 days is this enough.

tigerj 2012-08-29 01:08

hmm I tried on Linux and on Windows 7-64 and it will not start for me. :( let me know (@tigerj) if you have any fixes and I will check back to try again before the end of LD24

smirnov48 2012-08-29 19:10

Nice game. I like it.

raptor85 2012-08-30 23:12

you really need to put a shell script to launch the game in there, it's not runnable directly from the jar unless your machine is set up as a lwjgl development machine, it has to be launched as java -Djava.library.path=./ -jar Start_LD24.jar

so a simple shell script as follows would make it runnable for more of us (also, use tar.gz files instead of zip files, zip file strip permissions so executables are no longer runnable after unzipping them)

#!/bin/sh
java -Djava.library.path=./ -jar Start_LD24.jar

also remember on OSX and linux files are case sensitive, your game crashes on load because it's looking for data/BG_WORLDPART.png while you have the file named data/BG_WorldPart.png , so you have to rename the file to play the game

The game itself is pretty good, just kills you pretty easily, once you get to the end you're basicly forced to quickly delete a lot of your upgrades and replace the toxic trees since you no longer have room for them though.

fanatiko 2012-09-03 20:16

The idea is very cool. Maybe the game is too fast for my skills, but making it slower may make it tedious at the beginning.

Congrats!

schnerble 2012-09-06 13:22

I managed to get it running on Linux for me (a non-Java-literate) thanks to Raptor85's instructions. It took me ages to figure out what was going on - but once I did, it's quite cool :) Some nice strategy in there. I got up to level 36 - everything except the final upgrade, and I had to lose one to make it possible. Quite fun though.
My suggestions would be to polish the launch process (I nearly didn't run it at all!) and add some sort of tutorial, because I found myself a bit lost for the first while :) (I didn't realise I "was" the green slime, and kept missing the things on the multiple menus, etc)