Foon → Ludum Dare Explorer → LD24 → Feedback comment stats → pbdiode
Feedback comments for LD24
pbdiode's games and stats for all events →
| Timestamp | Since previous | Game | pbdiode's comment |
|---|---|---|---|
| Aug 28 15:14:00 | Evolve and Build to be Able to Code | - Transitions were great <br/>- Music was fun <br/>- I liked the constant presence of the info bar <br/>- Wish there was more action-based sounds -- IE if i hit enter on something that didn't do anything, it would give me a sound to represent that <br/>- I kinda got lost on what I was supposed to do between the 2nd and 3rd levels and ended up just kinda exploring and hitting enter on a bunch of stuff until I found things that gave me stuff. <br/>- Not sure if just getting to the last level was the end or not, couldn't figure it out if it wasn't. <br/> <br/>Overall, great effort! | |
| Aug 28 15:22:00 | 8m 00s | Augment to advance | Overall fun game! I think the player didn't have enough of a curve when jumping, but then I didn't really mind too much. Great job! |
| Aug 28 15:30:00 | 8m 00s | Don't Stop Me (from Evolving), Bro! | Started lagging really bad for me after about 30 seconds. (OS/X Lion, LOVE version 0.8.0). <br/> <br/>I had a similar problem in my game -- it had to do with sound. I ended up having to set the sounds to "static" manually and set music to "stream" manually, despite what the defaults are supposed to be. <br/> <br/>Otherwise, from what I was able to play of it, I thought it was fun! Perhaps could have used some music or something, but it was smooth and enjoyable. Wish I could have gotten to some later stages. |
| Aug 28 15:36:00 | 6m 00s | Barnacles | It did get slow pretty quick with the flash version, couldn't do much by the 3rd round. <br/> <br/>Seemed like the barnacles got to evolve, but I couldn't! no way for me to eat the ones that puffed up. <br/> <br/>Overall, great effort for what I was able to play! |
| Aug 29 15:12:00 | 23h 36m | Devolution | Good effort, interesting landscape. <br/> <br/>Had some trouble with hitting 'R' -- didn't seem to do anything. <br/> <br/>Also had some trouble while moving up (with the 'w' key) -- it seems that it would hit a certain point, then I wouldn't move anymore. Had to press and hold 'a' or 'd' then press 'w' in order to move up on the screen. <br/> <br/>And, it seems that all monsters on the screen were getting hit when I pressed the space bar. |
| Aug 29 15:18:00 | 6m 00s | Boby | Didn't really run into any DNA stuff, and wasn't sure what the keys were at first! <br/> <br/>Enjoyed the little squeak of a jump sound :) |
| Aug 29 15:24:00 | 6m 00s | Mutants | Running OS/X Mountain Lion w/ java 1.6.0-33 <br/> <br/>Wasn't able to start the game (webstart was broken as you said) and I got the following error by running "java -jar mutants_run.jar": <br/> <br/>Exception in thread "main" java.lang.UnsupportedClassVersionError: com/se1by/Game/Game : Unsupported major.minor version 51.0 <br/> at java.lang.ClassLoader.defineClass1(Native Method) <br/> at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631) <br/> at java.lang.ClassLoader.defineClass(ClassLoader.java:615) <br/> at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141) <br/> at java.net.URLClassLoader.defineClass(URLClassLoader.java:283) <br/> at java.net.URLClassLoader.access$000(URLClassLoader.java:58) <br/> at java.net.URLClassLoader$1.run(URLClassLoader.java:197) <br/> at java.security.AccessController.doPrivileged(Native Method) <br/> at java.net.URLClassLoader.findClass(URLClassLoader.java:190) <br/> at java.lang.ClassLoader.loadClass(ClassLoader.java:306) <br/> at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) <br/> at java.lang.ClassLoader.loadClass(ClassLoader.java:247) |
| Aug 29 15:32:00 | 8m 00s | EVLV | I did try installing a virtualenv w/ pyglet, but was getting errors saying I had the wrong architecture. |
| Aug 29 15:48:00 | 16m 00s | Bubble Breeders | Played a few times, seems like this game has much potential! Good Job! <br/> <br/>Unfortunately, I was running into a few things I couldn't figure out: <br/> <br/> - After a bit I started getting only 1 worker, another would generate but it always disappeared quick <br/> - I built gold storage, but apparently I couldn't store gold or don't know how to... <br/> - Wish there was a little feedback so I know my guys are doing damage to the other guys! |
| Aug 29 15:58:00 | 10m 00s | IO VUOLE ZEN | Definitely ragequite. Interesting though. |
| Aug 29 19:46:00 | 3h 48m | The Darwin Wars Mud | That was fun! Could only play with myself, but I think this would be fun. Advantage definitely would go to users with longer names! <br/> <br/>Good job! |
| Aug 29 19:51:00 | 5m 00s | Worm | Interesting concept, but I have to say I was a little lost playing it, even after reading your descriptions. |
| Aug 29 20:04:00 | 13m 00s | The Chamber | I think with a bit more work this could be a fun premise for a game. I enjoyed the atmosphere you started to create with the dialog, but wished it was pushed a little further. <br/> <br/>The movement could have been, maybe, a little faster -- I felt like I was moving for most of the game. <br/> <br/>Overall, good job. Nice animation on the particles, and I think the combination of growing/shrinking + buttons/doors could go a long way. |
| Aug 29 20:10:00 | 6m 00s | Just a Theory | Tried running it on OS/X Mountain Lion w/ Java 1.6.0-33 but I got this error on the console: <br/> <br/>Exception in thread "main" java.lang.UnsupportedClassVersionError: game/Runner : Unsupported major.minor version 51.0 <br/> at java.lang.ClassLoader.defineClass1(Native Method) <br/> at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631) <br/> at java.lang.ClassLoader.defineClass(ClassLoader.java:615) <br/> at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141) <br/> at java.net.URLClassLoader.defineClass(URLClassLoader.java:283) <br/> at java.net.URLClassLoader.access$000(URLClassLoader.java:58) <br/> at java.net.URLClassLoader$1.run(URLClassLoader.java:197) <br/> at java.security.AccessController.doPrivileged(Native Method) <br/> at java.net.URLClassLoader.findClass(URLClassLoader.java:190) <br/> at java.lang.ClassLoader.loadClass(ClassLoader.java:306) <br/> at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) <br/> at java.lang.ClassLoader.loadClass(ClassLoader.java:247) |
| Aug 29 20:23:00 | 13m 00s | The Sky in the Room | Just not sure what to make of this. I think I like it, good job! |
| Aug 29 20:40:00 | 17m 00s | B M S | Good job! <br/> <br/>Seemed to work on OS/X Mountain Lion |
| Aug 29 20:44:00 | 4m 00s | Gravallax | Very difficult, but enjoyable! Good Job. |
| Aug 29 20:57:00 | 13m 00s | The Singularity is Here! | Great Job! Loved the dialog, and great job on the whole menu. <br/> <br/>I found that in LOVE 0.8.0 if you explicitly set short sound clips to "static" when creating a new source, you don't get the lag slow down. Or maybe I'm wrong, but it seemed that way on my game... |
| Aug 29 21:13:00 | 16m 00s | Yellow Dog | Good Job! Great animation for the poop. See my dog do that every day. |
| Aug 29 21:18:00 | 5m 00s | SURVIVE | Using a track pad with this sucks! BUT a fun and interesting game :) |
| Aug 29 21:23:00 | 5m 00s | LimiT | Great graphics, wish there was sound! |
| Aug 29 21:29:00 | 6m 00s | Cellvolution | Good concept, wish it would have played a little faster though -- kinda felt slow all the time without the little lighting upgrade. <br/> <br/>Overall, great job! |
| Aug 30 14:36:00 | 17h 07m | 2052 | Ran into a couple of 'Undefined' paths, and wished there were some more choices a long the way. <br/> <br/>But very pleasant to read, I do enjoy IF. Good Job! |