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zuurr

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TimestampSince previousGamezuurr's comment
Apr 25 06:16:00 NanoTanks - A tiny programming game for a tiny world I can't make this game work on Mac OS X, but I'd really love to play it! <br/> <br/>I've made my last two games for Ludum Dare in lisps (screw the haters), and am interested to see how this ended up working out. <br/> <br/>My stack trace is here: http://pastebin.com/SEUUKtKy
Apr 26 00:36:00 18h 20m Aedicula Neat! Reminds me of those block pushing games from back in the late 90s, but with a size-changing twist.
Apr 26 00:46:00 10m 00s Nature Wisp Cool. Would definitely benefit from a larger screen. Also you should break up the levels some, the third or fourth (the blue one) was too long for me to get all the way through.
Apr 26 22:09:00 21h 23m My Tiny Town Great game! Needs a bit more balance (too easy), but I spent long enough playing it to get 10k coins :)
Apr 28 04:07:00 29h 58m Disregard All Humans Great! I thoroughly enjoyed it. <br/> <br/>One note: On mac it acts very buggy after playing a game if you start another. needs a restart, i guess.
Apr 28 04:21:00 14m 00s Tiny World Of Life Pretty fun, I'm a huge fan of cellular automata, and exploring a new kind to find repeating patterns is always neat.
Apr 28 04:23:00 2m 00s Planet Trot Very nicely done. Especially like the 2.5d look. No source?
Apr 28 04:28:00 5m 00s ascii world Well, didn't expect a lot from this and was proven extremely wrong. Love the roguelike feel, very creative.
Apr 28 04:38:00 10m 00s Lililput Extremely frustrating! <br/> <br/>Extremely fun :)
Apr 28 04:42:00 4m 00s Cells Jar didn't work (mac). <br/> <br/>Don't want to upgrade java :/
Apr 28 04:49:00 7m 00s CursorVsMan I swear this happens to me all the goddamn time. <br/> <br/>Fun game, I agree with the other poster that more strategy would make the game much more interesting
Apr 28 15:13:00 10h 24m Tiny Crash Landing Heh, nice concept. Very similar to my own entry (crash land on a tiny planet, repair your ship using crystals and other stuff which is around). <br/> <br/>Graphics are great, the sound could use some work but isn't terrible, overall you have a pretty awesome start here.
Apr 29 15:05:00 23h 52m Kumiho Beat the squid boss twice, couldn't get past the next part :( <br/> <br/>Pretty fun, somewhat neat mechanic. <br/> <br/>Stellar graphics and great music though.
Apr 29 15:21:00 16m 00s Childhood toys Nice mood, good graphics, somewhat fun. Restarting whenever you die is annoying, didn't end up beating it as a result. Overall a solid game though. <br/> <br/>Oh, and I agree with everybody else who said that double jump wasn't clear. Saying you can jump further != double jump
Apr 29 15:37:00 16m 00s Empty Graphics are okay, Somewhat fun but the unbeatable aspect of it prevents me from spending more than a few minutes on it. <br/> <br/>Controls need a lot of work. Too hard to push those boxes around.
Apr 29 15:43:00 6m 00s Twice Upon A Time Works for me on osx 10.7.3 <br/> <br/>Neat game, nice setting of mood. Enjoyed the graphics and sound, and the small puzzles. <br/> <br/>Definitely you could have something great if you keep working at this
Apr 29 15:58:00 15m 00s Tiny Agent Neat concept, controls need some work (esp. wall climbing) <br/> <br/>Overall a solid first ludum dare :).
May 6 23:11:00 175h 13m Little Mischief Makers Heh, very fun :). Stellar music, the physics could use some work (i'd guess the biggest problem with insisting on realistic physics is that people can't jump that high, so you'd have to turn down gravity to make it usable) <br/> <br/>Lispers unite!
May 11 01:44:00 98h 33m In a Lonely Sea of Stars Nice assets, especially the art. Sounds could use a bit of work, though. <br/> <br/>It seems that I sometimes start getting attacked before I have time to buy anything, and even when that doesn't happen it doesn't seem to want to let me place it anywhere useful. <br/> <br/>Interesting game though, keep working and it could be quite fun.
May 11 01:56:00 12m 00s Fracuum Neat concept, quite fun!
May 11 02:03:00 7m 00s MoleculeCraft Hm, I see that there are different chemicals each time, would be nice to see the idea expanded on somewhat. <br/> <br/>Maybe try to teach nomenclature somehow? It's fairly regular... Might be pushing it though. <br/> <br/>Anyway, as a one time chemist, I was glad to have to use that knowledge even for a few minutes, so I liked your game.
May 11 02:07:00 4m 00s Tiny World - Ideas in the Sea of Thought I am so confused...
May 11 02:15:00 8m 00s Planet ZOOB Nice game, If you could figure out how to adapt to the control paradigm, I could imagine playing this on a phone or tablet.
May 11 02:35:00 20m 00s ToastBiome Fun. YOu should look into keyboard polling to make the controls feel more responsive. <br/> <br/>Also I feel like everything was too small. Maybe try making the pixels bigger? <br/> <br/>Overall I really liked this game (at least, I did after I discovered wood fended off the mosters), but didn't quite know what I was doing.