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ronsho

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TimestampSince previousGameronsho's comment
Apr 23 17:11:00 Tin World What kind of file is the one for OSX? It doesn't have an extension and my computer doesn't recognize it.
Apr 23 17:15:00 4m 00s Brainfected The music and graphics are interesting. I wish I could distinguish my projectile from the others. The enemies seem to move too fast, and combined with the fact that I couldn't tell that I was shooting made me feel somewhat unsatisfied. It was difficult to time shots since I couldn't tell how fast my bullet was going. Nice frantic pace, though.
Apr 23 17:21:00 6m 00s SpaceToSpace I had a lovely experience with it in its unfinished state. I basically blew out all of my fuel going in the wrong direction and drifted off into space. The thruster sound was relaxing.
Apr 23 17:22:00 1m 00s Trash Sprite Isn't the competition supposed to be solo?
Apr 23 17:31:00 9m 00s Sun Save World Wow, difficult! Reminds me of the Madrid bombing candle game.
Apr 23 21:40:00 4h 09m TinyInspiration I got as far as the bedroom but the woman kept saying that I looked too weird. It was fun, though. I wish there was a keyboard shortcut so I don't have to click OK after every dialog.
Apr 30 22:11:00 168h 31m Intersection This would have been really interesting with two players who couldn't talk to one another, say online. Easy to defeat the purpose if you're just one person, though, you just move one side. Nice atmosphere and I like how one side blocks the other in almost invisible ways.
Apr 30 22:14:00 3m 00s Tiny Space This is a good start. I do like the rapidly-spinning planets. Would love to hear some sound.
Apr 30 22:25:00 11m 00s Rockland Well-balanced and fun! Great imagery, sense of composition.
Apr 30 22:28:00 3m 00s Stade 2 (Mr.Oizo) Great visuals. It was pretty difficult, though, and confusing to me that the first few obstacles were unavoidable but didn't hurt you.
Apr 30 22:33:00 5m 00s Wulcan Decent shooter, I enjoyed the graphics and sound. I wasn't sure how the closing in of the walls made a difference, since I couldn't go faster, except give me less room to maneuver.
Apr 30 22:38:00 5m 00s Escape from Minimars I enjoyed the theme of this game. I was surprised at how much it slowed down, though, and often the laser killed everyone on the screen. Eventually my robot turned invisible. I like the fact that is laser is pointed down.
Apr 30 22:43:00 5m 00s Dwindling Worlds Hmm, I guess I'm supposed to make circles with the mouse? After a while it stopped getting bigger. The narration is hilarious.
May 1 03:02:00 4h 19m Quest^3 Neat idea. Very difficult! I wasn't sure what my end goal was.
May 1 03:16:00 14m 00s My Little Planetoid Much of this is satisfying, and the look and sound are wonderful. It doesn't feel very open, though, and I imagine that every player progresses in pretty much the same way. Eventually I seemed to run into a bug that prevented me from putting a moon base.
May 6 15:13:00 131h 57m Tinysasters Great, short. Can screw yourself with your first few choices. Glad a gave it a second chance and read the instructions more carefully. Maybe there should be an option to destroy and rebuild structures.
May 6 15:16:00 3m 00s Tiny Pig Run It was fun when I actually was able to play it. The fact that there is no time to get your bearings and it closes when you die makes it difficult to play for long.
May 6 15:23:00 7m 00s Kill Drill The style really holds together and I like the simple mechanic. For the first few seconds collision detection worked, then I could not longer kick drills but they could kill me.
May 6 15:28:00 5m 00s Ecosim This was a fun toy. I created a world and watched it for a few seconds. There was some interesting procedural movement but the elements did not gel together for me. The static flowery objects just sat there and didn't feel like they were a part of the world. And the two different types of things flying around didn't seem to impact each other. Nice graphic style, but it was odd how the game world was so much darker than the GUI.
May 6 15:35:00 7m 00s Grow This is an interesting mechanic, I like controlling everything through the rain. It was a bit slow, though, it felt like a lot of waiting. In part two, am I just waiting for all the trees to be gone?
May 6 18:53:00 3h 18m So Many Tiny Worlds, So Little Time Nice variation in levels. Pretty satisfying destroying/collecting. Once I realized that the rocks wouldn't destroy me I wondered what the challenge was. I just twirled endlessly around the extractors and shot off bullets.
May 6 18:58:00 5m 00s Interplanetary Sumo Wow, this is an awesome mechanic. I haven't seen anything like it. I felt like at many points I wasn't getting any planets going back toward the center, though. Still, it was exciting and brief.
May 6 19:03:00 5m 00s Tiny Defender I enjoyed the graphical style. Since it is impossible to kill all of the viruses, it feels more like "surviving" than "defending". I think there should be fewer and there should be a penalty for letting them get past you. Also, the level change and lost life screens are so similar and pass so quickly I wasn't always sure which one I accomplished.
May 6 19:08:00 5m 00s The Last Ride Home I like the idea of running away from an explosion, but never really felt it until the explosion was right on me. Therefore, there wasn't the tension of running away from something. If you could hear the explosion getting louder and louder, and maybe an even larger radius of smoke someone toward you, that would help give the player a sense of dread at what is chasing them. Otherwise I enjoyed the experience.
May 7 02:48:00 7h 40m Crashed on Minutiae Prime Nice navigation. On hi-res monitors, impossible to locate purple pixel.
May 7 02:54:00 6m 00s BioBattle Interesting idea, very simple. I tried the other two options, but ended up slapping the bacteria to death.
May 7 03:11:00 17m 00s Flyspeck Nice music and visuals. The conversation tree was a bit annoying, having to restart the conversation with the president every time i wanted to try another question.