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Feedback comments for LD23
ronsho's games and stats for all events →
| Timestamp | Since previous | Game | ronsho's comment |
|---|---|---|---|
| Apr 23 17:11:00 | Tin World | What kind of file is the one for OSX? It doesn't have an extension and my computer doesn't recognize it. | |
| Apr 23 17:15:00 | 4m 00s | Brainfected | The music and graphics are interesting. I wish I could distinguish my projectile from the others. The enemies seem to move too fast, and combined with the fact that I couldn't tell that I was shooting made me feel somewhat unsatisfied. It was difficult to time shots since I couldn't tell how fast my bullet was going. Nice frantic pace, though. |
| Apr 23 17:21:00 | 6m 00s | SpaceToSpace | I had a lovely experience with it in its unfinished state. I basically blew out all of my fuel going in the wrong direction and drifted off into space. The thruster sound was relaxing. |
| Apr 23 17:22:00 | 1m 00s | Trash Sprite | Isn't the competition supposed to be solo? |
| Apr 23 17:31:00 | 9m 00s | Sun Save World | Wow, difficult! Reminds me of the Madrid bombing candle game. |
| Apr 23 21:40:00 | 4h 09m | TinyInspiration | I got as far as the bedroom but the woman kept saying that I looked too weird. It was fun, though. I wish there was a keyboard shortcut so I don't have to click OK after every dialog. |
| Apr 30 22:11:00 | 168h 31m | Intersection | This would have been really interesting with two players who couldn't talk to one another, say online. Easy to defeat the purpose if you're just one person, though, you just move one side. Nice atmosphere and I like how one side blocks the other in almost invisible ways. |
| Apr 30 22:14:00 | 3m 00s | Tiny Space | This is a good start. I do like the rapidly-spinning planets. Would love to hear some sound. |
| Apr 30 22:25:00 | 11m 00s | Rockland | Well-balanced and fun! Great imagery, sense of composition. |
| Apr 30 22:28:00 | 3m 00s | Stade 2 (Mr.Oizo) | Great visuals. It was pretty difficult, though, and confusing to me that the first few obstacles were unavoidable but didn't hurt you. |
| Apr 30 22:33:00 | 5m 00s | Wulcan | Decent shooter, I enjoyed the graphics and sound. I wasn't sure how the closing in of the walls made a difference, since I couldn't go faster, except give me less room to maneuver. |
| Apr 30 22:38:00 | 5m 00s | Escape from Minimars | I enjoyed the theme of this game. I was surprised at how much it slowed down, though, and often the laser killed everyone on the screen. Eventually my robot turned invisible. I like the fact that is laser is pointed down. |
| Apr 30 22:43:00 | 5m 00s | Dwindling Worlds | Hmm, I guess I'm supposed to make circles with the mouse? After a while it stopped getting bigger. The narration is hilarious. |
| May 1 03:02:00 | 4h 19m | Quest^3 | Neat idea. Very difficult! I wasn't sure what my end goal was. |
| May 1 03:16:00 | 14m 00s | My Little Planetoid | Much of this is satisfying, and the look and sound are wonderful. It doesn't feel very open, though, and I imagine that every player progresses in pretty much the same way. Eventually I seemed to run into a bug that prevented me from putting a moon base. |
| May 6 15:13:00 | 131h 57m | Tinysasters | Great, short. Can screw yourself with your first few choices. Glad a gave it a second chance and read the instructions more carefully. Maybe there should be an option to destroy and rebuild structures. |
| May 6 15:16:00 | 3m 00s | Tiny Pig Run | It was fun when I actually was able to play it. The fact that there is no time to get your bearings and it closes when you die makes it difficult to play for long. |
| May 6 15:23:00 | 7m 00s | Kill Drill | The style really holds together and I like the simple mechanic. For the first few seconds collision detection worked, then I could not longer kick drills but they could kill me. |
| May 6 15:28:00 | 5m 00s | Ecosim | This was a fun toy. I created a world and watched it for a few seconds. There was some interesting procedural movement but the elements did not gel together for me. The static flowery objects just sat there and didn't feel like they were a part of the world. And the two different types of things flying around didn't seem to impact each other. Nice graphic style, but it was odd how the game world was so much darker than the GUI. |
| May 6 15:35:00 | 7m 00s | Grow | This is an interesting mechanic, I like controlling everything through the rain. It was a bit slow, though, it felt like a lot of waiting. In part two, am I just waiting for all the trees to be gone? |
| May 6 18:53:00 | 3h 18m | So Many Tiny Worlds, So Little Time | Nice variation in levels. Pretty satisfying destroying/collecting. Once I realized that the rocks wouldn't destroy me I wondered what the challenge was. I just twirled endlessly around the extractors and shot off bullets. |
| May 6 18:58:00 | 5m 00s | Interplanetary Sumo | Wow, this is an awesome mechanic. I haven't seen anything like it. I felt like at many points I wasn't getting any planets going back toward the center, though. Still, it was exciting and brief. |
| May 6 19:03:00 | 5m 00s | Tiny Defender | I enjoyed the graphical style. Since it is impossible to kill all of the viruses, it feels more like "surviving" than "defending". I think there should be fewer and there should be a penalty for letting them get past you. Also, the level change and lost life screens are so similar and pass so quickly I wasn't always sure which one I accomplished. |
| May 6 19:08:00 | 5m 00s | The Last Ride Home | I like the idea of running away from an explosion, but never really felt it until the explosion was right on me. Therefore, there wasn't the tension of running away from something. If you could hear the explosion getting louder and louder, and maybe an even larger radius of smoke someone toward you, that would help give the player a sense of dread at what is chasing them. Otherwise I enjoyed the experience. |
| May 7 02:48:00 | 7h 40m | Crashed on Minutiae Prime | Nice navigation. On hi-res monitors, impossible to locate purple pixel. |
| May 7 02:54:00 | 6m 00s | BioBattle | Interesting idea, very simple. I tried the other two options, but ended up slapping the bacteria to death. |
| May 7 03:11:00 | 17m 00s | Flyspeck | Nice music and visuals. The conversation tree was a bit annoying, having to restart the conversation with the president every time i wanted to try another question. |