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emongev

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TimestampSince previousGameemongev's comment
Apr 24 04:53:00 Disregard All Humans Repetitive, yes. But most importantly fun. I enjoyed the game a lot, and loved the humor in it. My only complaints are two: i had no way of telling when it was going to end (or i felt like i didnt) and that missiles became too random at times to be manageable. Otherwise, great game, which i thoroughly enjoyed, and would recommend. <br/> <br/>P.S. Costa Rica represent XD
Apr 24 05:24:00 31m 00s Delirium Segun las reglas el arte tenia que haber ser creado tambien durante las 48 horas para poder participar en el COMPO. Entonces no es cuestion de modificar o no la entrada, es que no leyó las reglas inicialmente =) <br/> <br/>No hay ofensa, solo que para la proxima ojala lea las reglas =D
Apr 24 05:30:00 6m 00s A Tenthlings Quest Loved the graphics (although the ant seemed too real to be pixel art xD) and the cutscenes, but i think next maybe focus a bit more on the main game than the cutscenes, but nonetheless they were pure awesome. If you don't mind me asking, what did you use for the graphics on unity? or was it pure textures?
Apr 24 05:33:00 3m 00s Flight of the Ladybug Typical helicopter mechanic, but very well made. Loved the graphics, and the way the camera returns all the way on restarting. The audio was almost inaudible. But still great work guys =)
Apr 24 05:38:00 5m 00s Tiny Tempers Well made, simple graphics, and overall fun. Just one main comment: i HATED the flying controls :P
Apr 24 05:44:00 6m 00s Head Trauma I liked how the next world is smaller than the previous one (the theme i guess) and i loved the gun, and disliked i had to get it again at the beginning of each level. I hated the graphics, when they were dark i got a head ache because i didnt see anything, and then they were too bright...
Apr 24 06:05:00 21m 00s Inside My Radio I pretty much loved it, only that the movement seemed irresponsive at times. I know the point was to move with the rhythm but i think a visual indicator of when it was possible to jump or dash wouldve been great. =)
Apr 29 19:26:00 133h 21m Bottled Worlds I didnt quite get the theme here, but otherwise i loved the graphics and audio, the controls felt kinda funny and i had to restart it once cause i got stuck in a corner, but great game nonetheless. =)
Apr 29 19:35:00 9m 00s Link I didnt get the theme here. But overall loved that the levels spelled something, i found the audio annoying due to lack of background music, and i loved the humor in the game....
Apr 29 19:45:00 10m 00s Junior's Car I got stuck outside the track and couldnt get back several times, i liked the graphics, since they are like simple and include the theme very well. But maybe next time youll get a chance to do some more polish =)
Apr 29 19:52:00 7m 00s Cat Planet Loved this game, was very addictive, but the lack of instructions was very confusing at first, cause i had no idea what to do. Besides that great game =)
Apr 29 19:58:00 6m 00s Ant In Training I think this had great promise, but what annoyed me personally was the stiffness of movement of the ant, even being a puzzler you couldve made the ant move a bit faster (and even faster with shift) since i frustrated me to be in a labyrinth and seeing the path ahead of me and not being able to play it quickly. Besides that great job with the graphics, and theme. Also, some elevator background music wouldve been great. =)
Apr 29 20:01:00 3m 00s Rally Mites Being a micromachines on SNES fan, i loved this entry and find nothing worng with it except maybe more tracks, and the fact that sometimes the track is too wide for the borders to be seen on screen, so you dont know which way to go. Great job man =D
Apr 29 20:09:00 8m 00s A day in your Life I liked the entry overall, seemed like a great game, even though i got frustrated and stopped playing it. Which leads to one of my complaints: you should never leave a player blind, you should at least give him hints on what to do. I thought i should build a bridge, and pressed space on the border and could never build it, and when i saw the walkthrough it said "build a bridge". And also, dont kill me when walking towards the darkness, just because there is no sense of depth. But regardless of the complaints, i love the fact that theres a quick restart (even thought it lags a bit when you do it) and the narrative. =) Good job!
Apr 29 20:14:00 5m 00s Macro Marines Loved most of the game, mainly the camera and the controls, since they felt very smooth. It felt a bit chaotic at times and didnt understand what was happening, and maybe a visual reminder of what beats what, couldve enhanced the experience. Besides that, great job dude =D
Apr 29 20:19:00 5m 00s aidas Loved the game, you have a similar narrative to my submission so i relate to it, and loved the simple gameplay cause it was so addicting due to its simpleness. The point is great game man, i couldnt stop playing it =)
Apr 29 20:24:00 5m 00s Nibbles Loved it. Love the map painting mechanic, and the huge map. Maybe adding some more gameplay mechanics, would make this a great full game. =) Great work dude!
Apr 29 20:39:00 15m 00s One Small Step for a Man Great level design. Felt like a simple mario galaxy meets billiards to me, and enjoyed it a great lot. My only comment will be that its a very big download, maybe you could lighten the file a bit, so people wont tire of downloading and move to another game. =)
Apr 29 20:44:00 5m 00s Honey Heist Great game, i have no complaints. Except lack of a level editor. =) Multiplayer would also make this game great! :)
Apr 29 20:47:00 3m 00s Tiny Neutrino Very well made game (what did you do it on?) but its not fun cause the instructions are too complex, and it was way too chaotic for me to understand the game overall. But it looks really polished =)
Apr 29 20:50:00 3m 00s Leptogenesis Great execution, but i didnt feel amused, i think adding some visual feedback after selecting a lepton on the ones you can select afterwards.
Apr 29 20:54:00 4m 00s Michael is Myopic Loved the zoom out effect as well, the squares seemed to really fit the idea of the game. I'd add the reason of death to the "you died" screen, cause i sometimes didnt understand why i died =S Loved the myopic humor xD
Apr 29 20:58:00 4m 00s van Leeuwenhoek Looooved the microscope gameplay mechanic, and the visual effect it had. I agree that this isnt a game, but i would love if it was, it has a great idea you could exploit as the microscope mechanic. =)
Apr 29 21:28:00 30m 00s Twice Upon A Time GL_Invalid_Operation on Win 7 64