Foon → Ludum Dare Explorer → LD23 → Feedback comment stats → Casino Jack
Feedback comments for LD23
Casino Jack's games and stats for all events →
| Timestamp | Since previous | Game | Casino Jack's comment |
|---|---|---|---|
| Apr 23 07:05:00 | Star Drill | Really like the concept, even though the song got annoying pretty quick :) | |
| Apr 23 07:22:00 | 17m 00s | OSC: Dawn | Not sure if it's just my crappy machine, but every time I played at a few seconds in the screen stopped redrawing properly (the ship, planet and text were essentially stamping continuously on the background). |
| Apr 23 16:18:00 | 8h 56m | Invaders! | An interesting slant on Asteroids, but as others have said it was way too easy to just rotate and spam lasers. |
| Apr 23 16:23:00 | 5m 00s | Operation Tinder Feat | Nice interpretation of the theme. Diagonal movement and the ability to fire in a direction other than the direction you're facing would have made the battles a little less frustrating (e.g. cursors to move UDLR, WASD to fire UDLR) |
| Apr 23 16:31:00 | 8m 00s | Bioclash | It took so long for my bacteria to reach the others that I initially thought I was missing some control, but after he started attacking and I could create minions it all started to make sense. Very nice graphics. Main gripe really is just the initial speed of my main dude. |
| Apr 23 16:52:00 | 21m 00s | Alien Comets | I really liked this one - nice consistent art style, simple mechanic, good use of the theme, etc. For some reason though my brain kept going the wrong way. I think it was because I associated pressing right with rotating clockwise, but I was actually controlling the alien walking rather than the planet's rotation. |
| Apr 24 18:42:00 | 25h 50m | Tiny Domination | The interface got a bit annoying at times (especially when trying to quickly select a big group of fighters to protect a world under attack, but none get selected because I released the cursor while over the menu area), but once I'd figured that out I thoroughly enjoyed it. |
| Apr 24 19:00:00 | 18m 00s | Mirror Rays | Crap, why did I press D? |
| Apr 24 20:19:00 | 1h 19m | A Theft of Mass | I really enjoyed this game, so it's a shame that you need to restart from the beginning rather than just being penalised in some more minor way (e.g. keep upgrades but lose all cargo) |
| Apr 24 20:25:00 | 6m 00s | Tiny World War | Simple yet fun concept (as much as I would have loved a gun!). Can't seem to get it under 13 seconds. |
| Apr 24 21:23:00 | 58m 00s | Tiny Resolution | Nice idea with the improving resolution, would be cool if that affected the player and enemies as well. Also, definitely too short |
| Apr 25 20:45:00 | 23h 22m | Tiny Timmy and Big Bill | Really top game. Bloody difficult on a netbook with a trackpad, but overall really fun. |
| Apr 25 21:07:00 | 22m 00s | Pretentious Game | Fantastic entry considering you spent less than 10% of the available time on it. I'd love to see this with a few more levels and some art to match the mood. |
| Apr 26 23:33:00 | 26h 26m | The Good Ship Higgs Boson | Fantastic entry - I had to play it through twice just to see the original and new ending. Please make it into a full game! |
| May 3 19:12:00 | 163h 39m | Planet Life | Really great graphics and sound. It's a little annoying having to sit and wait for the level to change after running out of stamina/money/food. |
| May 3 19:38:00 | 26m 00s | Aether | Favourite game so far. For some reason I felt it necessary to try and beat it without using any of the battlestations. Took me nearly an hour, partially because I've got a crappy 1024x600 resolution screen, so didn't exactly get a lot of notice from above when I was about to get splattered. |
| May 3 19:55:00 | 17m 00s | Memento XII | Absolutely amazing entry. I did get stuck on one or two unintuitive puzzles (e.g. putting the ring back in the box), but I played it through to the end and am very glad I did. |
| May 7 11:01:00 | 87h 06m | Fracuum | Definitely top of the innovation rankings of the games I've played so far. Just a shame that on my 1024x600 netbook it became unplayable fast due to the bottom of the maze not showing on the screen. |
| May 7 15:14:00 | 4h 13m | Rob this tiny world! | Pretty fun, but the difficulty level ramps up waaay too fast. |
| May 13 21:54:00 | 150h 40m | Lost in space | I found it a little too easy, but pretty fun and entertaining nonetheless. One thing that was a bit annoying was the browser window scrolling up/down whenever I pressed up/down/space (maybe just my browser?) |
| May 13 22:01:00 | 7m 00s | Petri | Shame it was so short because I was enjoying that! The difficulty ramps up nicely and I actually liked having to figure out how to beat a level for myself rather than having an overly elaborate tutorial for each mechanic. Only thing I'd prefer would be optional keyboard controls (took a while to get used to the speed being equal to the distance the mouse was away when clicked). |
| May 13 22:19:00 | 18m 00s | Recluse | Bloody awesome fun, even if te flashing gave me a headache after a while :) <br/>From the 100+ games I've played so far, this is definitely top for innovation. |