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Josh @ Dreamland

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TimestampSince previousGameJosh @ Dreamland's comment
Dec 19 06:17:00 Locked Away Indeed, I was sad to see that the game was so short. The graphics are eye-catching; I love the style. <br/> <br/>Other remarks: Fucking birds.
Dec 19 06:31:00 14m 00s Uncorrupted Your game is fucking freaky, man. It may be the 1:30 AM thing, but this game is damned scary.
Dec 20 15:24:00 32h 53m ToastCat I'm a little pissed you went and beat me. Still, great little game.
Dec 21 02:46:00 11h 22m But You Wake Alone Points for mood, audio, and graphics. The game was kind of fun until there were so many crowds I couldn't walk 32 pixels.
Dec 25 16:28:00 109h 42m Last breath You certainly have that professional touch. <br/> <br/>It is impossible to be mad at the game play, because the only person you have to be mad at is yourself for choosing the path that collided. Took me some 30 tries to beat this.
Dec 26 14:25:00 21h 57m Friend Exception in thread "main" java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path <br/> at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1681) <br/> at java.lang.Runtime.loadLibrary0(Runtime.java:840) <br/> at java.lang.System.loadLibrary(System.java:1047) <br/> at org.lwjgl.Sys$1.run(Sys.java:73) <br/> at java.security.AccessController.doPrivileged(Native Method) <br/> at org.lwjgl.Sys.doLoadLibrary(Sys.java:66) <br/> at org.lwjgl.Sys.loadLibrary(Sys.java:95) <br/> at org.lwjgl.Sys.&lt;clinit&gt;(Sys.java:112) <br/> at org.lwjgl.opengl.Display.&lt;clinit&gt;(Display.java:135) <br/> at nl.sonware.alone.Alone.start(Alone.java:44) <br/> at nl.sonware.alone.Alone.main(Alone.java:116)
Dec 26 15:03:00 38m 00s Alone With Your Thoughts The concept is somewhat innovative. As you said, there wasn't enough visual feedback, and as has been said, the jumps and collisions are kind of frustrating. I am wondering if I've missed a wallkick or double jump mechanism, because it's easy to get stuck and screw yourself. <br/> <br/>Points for fun, and points for innovation. Quite unique, just annoying in the collisions department.