johnl 2011-12-20 00:47
I really like the particle effects and the graphics in general I also thought the physics puzzles were fun.
Foon → Ludum Dare Explorer → LD22 → Friend
By gmfreaky
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 111 | 3.25 | ||
| Graphics | 158 | 3.25 | ||
| Fun | 195 | 2.75 | ||
| Mood | 198 | 2.80 | ||
| Innovation | 291 | 2.58 | ||
| Audio | 437 | 1.90 | ||
| Theme | 461 | 2.33 | ||
| Humor | 524 | 1.40 | ||
| Community | 632 | 1.71 | ||
| Coolness | 685 |
I really like the particle effects and the graphics in general I also thought the physics puzzles were fun.
Excellent work, I thought it was fun and overall well done. The graphics were top notch, and the puzzles were overall well designed.
Exception in thread "main" java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1681)
at java.lang.Runtime.loadLibrary0(Runtime.java:840)
at java.lang.System.loadLibrary(System.java:1047)
at org.lwjgl.Sys$1.run(Sys.java:73)
at java.security.AccessController.doPrivileged(Native Method)
at org.lwjgl.Sys.doLoadLibrary(Sys.java:66)
at org.lwjgl.Sys.loadLibrary(Sys.java:95)
at org.lwjgl.Sys.<clinit>(Sys.java:112)
at org.lwjgl.opengl.Display.<clinit>(Display.java:135)
at nl.sonware.alone.Alone.start(Alone.java:44)
at nl.sonware.alone.Alone.main(Alone.java:116)
The first line of the Mac shell script is all you need to run it on Linux.
java -jar -Djava.library.path=./native/ Alone.jar
Nice game. I don't understand why your friend goes insane and tries to kill you, but whatever. The graphics were nice, the engine was a bit odd but capable.
"'java' is not recognised as an internal or external command" - wouldn't run for me.
The graphics are good - The rain effects are nice and I like the way the camera moves. The sounds are suitable, the game is fun, and the levels are well designed.
I was confused by your friend randomly attacking you (especially since you still got a Game Over when he died) and the fact that the movable boxes teleported rather than moving and falling normally was odd.
Those issues aside, it was a great game!
This was very fun, very original, I was like "Not another platformer!" but then I started pushing the boxes around :D
The friend was a nice addition, but I can't quite get them to jump over the pits.
Final score: 6068 :)
I really liked this game. The graphics were beautiful, except for the player, too much gray. But the raining for example was beautiful :D. For the most part it was fun, and the gameplay went smooth. Although your friend could really be annoying you sometimes :P
The only problem was that I didn't understand the story, wich was a bit of a mistake. If you had add a story, I could understand what was going on. Why that guy wants those plants, and about his strange friend. It could have added a lot more mood.
But for 48 hours, you did an amazing job! Keep up the good work :D
Thank you all for your comments!
Funny thing is: I thought the level design was horrible because it was rushed horribly at the end.
My biggest problem was that I didn't exactly know what to do with the game, so I ended up making something I didn't plan beforehand.
I think for my first compo it turned out OK.
You can watch a timelapse of my day 1 (Lost the recording of day 2) here:
http://youtu.be/EqGJ2FyC8Wo