Foon → Ludum Dare Explorer → LD19 → Feedback comment stats → tonic
Feedback comments for LD19
tonic's games and stats for all events →
| Timestamp | Since previous | Game | tonic's comment |
|---|---|---|---|
| Dec 23 18:03:00 | discoverylaunch | Haha :) This idea could be made into a real game as well... | |
| Dec 23 18:31:00 | 28m 00s | Let's Science | Was surprisingly entertaining, although a bit buggy. Bought everything, researched everything, and then finally tried to fire everybody, but the last guy remained. |
| Dec 23 19:51:00 | 1h 20m | Get Out | It's really hard |
| Dec 23 19:57:00 | 6m 00s | Ancient Mystery III: The lost symbols | I like the idea, although it took a while to figure it out. Also it became a bit annoying after there were many moves to be done.. :) |
| Dec 23 20:07:00 | 10m 00s | Spelling Warrior - LD19 | I like the concept. But a single battle is too long/hard even when I hear most of the words correctly. I also stupidly kept pressing the "Run" button (w/o even reading it!) in battles until I realized I have to press enter. :-D The game itself could have even some game-y graphics'n'stuff and not just some GUI buttons... Maybe for v2? <br/> <br/>Years ago we also had fun with the MS speech synthesizer and made this little demo with it... http://bit.ly/hRW1Wx |
| Dec 23 20:08:00 | 1m 00s | Trip (n.) - an exciting or unusual experience (source: Merriam-Webster) | Haha.. :) Controls are hard though and the trippy flashes feel weird. |
| Dec 23 20:14:00 | 6m 00s | Frolicking Furballs Safari Resort | Haha... can't help but like this. :) The game and rendering tech are both weird! Didn't want to play it until the end though. |
| Dec 23 20:18:00 | 4m 00s | Treasure Shuffle | Uh... could have spent a bit more time to add to the gameplay? Audio/gfx promises a bit more than what the game actually is, which is somewhat equivalent to tossing a dice a few times. :) |
| Dec 23 20:26:00 | 8m 00s | Fat guy's treasure hunt | The implementation works pretty nice and it was ok to play for a while. Needing to press 'F' to pick up stuff is maybe a bit unnecessary. Would be nicer if you could carry more than one dynamite at a time. I tried only the easy difficulty as it seemed hard enough. :) <br/> <br/>Needing extra fluff to install is annoying (and the installer even downloads more stuff). |
| Dec 23 20:33:00 | 7m 00s | Or Perish | The controls felt a bit sluggish, and the levels felt a bit tedious to walk through. The player's "window" to the world felt too small so that it's a bit hard to know where one should be going. I liked the minimalistic audio and the ending was nice. |
| Dec 23 20:37:00 | 4m 00s | Control | This is weird, couldn't figure out the game. I just randomly smashed the buttons. Is the game somehow generated to be different each time? |
| Dec 23 20:38:00 | 1m 00s | Apple Quest II: Return of the Discovery | It's pretty hard. |
| Dec 23 20:43:00 | 5m 00s | Spacebrick and the Window to the Stars | It was a nice surprise that you can bump at the enemies. The controls feel slightly sluggish, but not too bad. |
| Dec 23 20:54:00 | 11m 00s | Maze of Towers | Yeah it is quite hard, but nice game anyway! <br/>I almost thought it just doesn't work for me until I realized the help sign says "K" to start and not "X", as I didn't read it first that carefully. |
| Dec 23 21:01:00 | 7m 00s | Ancient Discoveries | Yeah first it's really easy and suddenly it isn't :) |
| Dec 23 21:05:00 | 4m 00s | Caves of Darkness | The controls and implementation (as a whole) feel quite solid in a nice way. However I think it's a bit annoying to play with not seeing much where to see, so that it's almost a sudden death unless you go by very carefully all the time. :) I think it might have been more fun if there wouldn't have been dark at all, or if the light area would be larger! |
| Dec 23 21:09:00 | 4m 00s | The Last Moments | Nice little idea and solid implementation. |
| Dec 23 21:13:00 | 4m 00s | Mothership | The scanner should be enabled from the beginning. :) Also the mouse outside window bug is weird. |
| Dec 23 21:29:00 | 16m 00s | Disco? Very! | Quite fun and entertaining game, and nice ideas as well. |
| Dec 23 21:33:00 | 4m 00s | Night of the Muglies | Works well and has its own feeling, but it gets boring a little too fast indeed. :) |
| Dec 23 21:35:00 | 2m 00s | Untitled Discovery | Not much to play but it was a nice experience. First time I tried I couldn't figure what to do since I didn't happen to try using the mouse - I thought the game started right away since the player responded to controls, although I was supposed to click the guy first. :) |
| Dec 23 21:44:00 | 9m 00s | Where am I? | Very nice! |
| Dec 26 19:34:00 | 69h 50m | Fate of Mankind | Very nice idea! This is entertaining for quite a while. Running around the level starts to feel a bit tedious though, perhaps the dash should be more easily activated (e.g. doubletapping left/right?). Didn't play all of it since there's a nasty bug which hit me at least twice, which sometimes makes the guy just stuck to a tile and no way to move anywhere anymore (when stuck, pressing up will trigger a sound rapidly). |