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tonic

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TimestampSince previousGametonic's comment
Dec 23 18:03:00 discoverylaunch Haha :) This idea could be made into a real game as well...
Dec 23 18:31:00 28m 00s Let's Science Was surprisingly entertaining, although a bit buggy. Bought everything, researched everything, and then finally tried to fire everybody, but the last guy remained.
Dec 23 19:51:00 1h 20m Get Out It's really hard
Dec 23 19:57:00 6m 00s Ancient Mystery III: The lost symbols I like the idea, although it took a while to figure it out. Also it became a bit annoying after there were many moves to be done.. :)
Dec 23 20:07:00 10m 00s Spelling Warrior - LD19 I like the concept. But a single battle is too long/hard even when I hear most of the words correctly. I also stupidly kept pressing the "Run" button (w/o even reading it!) in battles until I realized I have to press enter. :-D The game itself could have even some game-y graphics'n'stuff and not just some GUI buttons... Maybe for v2? <br/> <br/>Years ago we also had fun with the MS speech synthesizer and made this little demo with it... http://bit.ly/hRW1Wx
Dec 23 20:08:00 1m 00s Trip (n.) - an exciting or unusual experience (source: Merriam-Webster) Haha.. :) Controls are hard though and the trippy flashes feel weird.
Dec 23 20:14:00 6m 00s Frolicking Furballs Safari Resort Haha... can't help but like this. :) The game and rendering tech are both weird! Didn't want to play it until the end though.
Dec 23 20:18:00 4m 00s Treasure Shuffle Uh... could have spent a bit more time to add to the gameplay? Audio/gfx promises a bit more than what the game actually is, which is somewhat equivalent to tossing a dice a few times. :)
Dec 23 20:26:00 8m 00s Fat guy's treasure hunt The implementation works pretty nice and it was ok to play for a while. Needing to press 'F' to pick up stuff is maybe a bit unnecessary. Would be nicer if you could carry more than one dynamite at a time. I tried only the easy difficulty as it seemed hard enough. :) <br/> <br/>Needing extra fluff to install is annoying (and the installer even downloads more stuff).
Dec 23 20:33:00 7m 00s Or Perish The controls felt a bit sluggish, and the levels felt a bit tedious to walk through. The player's "window" to the world felt too small so that it's a bit hard to know where one should be going. I liked the minimalistic audio and the ending was nice.
Dec 23 20:37:00 4m 00s Control This is weird, couldn't figure out the game. I just randomly smashed the buttons. Is the game somehow generated to be different each time?
Dec 23 20:38:00 1m 00s Apple Quest II: Return of the Discovery It's pretty hard.
Dec 23 20:43:00 5m 00s Spacebrick and the Window to the Stars It was a nice surprise that you can bump at the enemies. The controls feel slightly sluggish, but not too bad.
Dec 23 20:54:00 11m 00s Maze of Towers Yeah it is quite hard, but nice game anyway! <br/>I almost thought it just doesn't work for me until I realized the help sign says "K" to start and not "X", as I didn't read it first that carefully.
Dec 23 21:01:00 7m 00s Ancient Discoveries Yeah first it's really easy and suddenly it isn't :)
Dec 23 21:05:00 4m 00s Caves of Darkness The controls and implementation (as a whole) feel quite solid in a nice way. However I think it's a bit annoying to play with not seeing much where to see, so that it's almost a sudden death unless you go by very carefully all the time. :) I think it might have been more fun if there wouldn't have been dark at all, or if the light area would be larger!
Dec 23 21:09:00 4m 00s The Last Moments Nice little idea and solid implementation.
Dec 23 21:13:00 4m 00s Mothership The scanner should be enabled from the beginning. :) Also the mouse outside window bug is weird.
Dec 23 21:29:00 16m 00s Disco? Very! Quite fun and entertaining game, and nice ideas as well.
Dec 23 21:33:00 4m 00s Night of the Muglies Works well and has its own feeling, but it gets boring a little too fast indeed. :)
Dec 23 21:35:00 2m 00s Untitled Discovery Not much to play but it was a nice experience. First time I tried I couldn't figure what to do since I didn't happen to try using the mouse - I thought the game started right away since the player responded to controls, although I was supposed to click the guy first. :)
Dec 23 21:44:00 9m 00s Where am I? Very nice!
Dec 26 19:34:00 69h 50m Fate of Mankind Very nice idea! This is entertaining for quite a while. Running around the level starts to feel a bit tedious though, perhaps the dash should be more easily activated (e.g. doubletapping left/right?). Didn't play all of it since there's a nasty bug which hit me at least twice, which sometimes makes the guy just stuck to a tile and no way to move anywhere anymore (when stuck, pressing up will trigger a sound rapidly).