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localcoder

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TimestampSince previousGamelocalcoder's comment
Dec 20 04:19:00 Attack of the time travelling pygmy from outer paleolithic (aka Time Pygmy) This is awesome. I never found out how to get the key...
Dec 26 04:11:00 143h 52m Thirst Good simple concept. When I found the village, I was pleased to see that the text reflected my situation (I had found one piece). It made me feel like the game was paying attention.
Dec 26 04:32:00 21m 00s Ping Nice concept, I played right to the end. <br/> <br/>I worked out by the last level that some enemies behaved differently (the reference to inky and blinky etc was what made me realise it) but even at the last level I felt like I didn't really understand how I was supposed to be playing. I only won the last level by trying to rush blindly past the last enemy, and getting lucky.
Dec 26 04:48:00 16m 00s Dry Voices: who are you? Fantastic music. Great concept and use of the theme. <br/> <br/>I played a few times and found a few interesting things, but without something to hook me in I don't feel driven to go back and finish the mystery.
Dec 26 04:57:00 9m 00s Mystery of Yrevoc Sid It was fun running around shooting robots and carving through the walls. It's good to hear that you going to keep working on this.
Dec 26 05:06:00 9m 00s Autoflotilla I liked the look, and the lines that show which nearby object is selected were very effective - I quickly learned the difference between the flat and the windmill, for example. <br/> <br/>I love the way boats\resources pile up next to the windmill.
Dec 26 05:23:00 17m 00s The Legend of Akata While this is obviously unfinished, I enjoyed roaming around killing slimes and exploring the caves. The music feels good and adds a lot to the game.
Dec 27 22:41:00 41h 18m Mother Robot Great music. I enjoyed working out how to play and getting through a few challenges. I didn't finish though.
Dec 27 22:58:00 17m 00s .WormFood. Wow, this was painfully hard but I kept trying and I'm glad I did. I enjoyed the new game mechanics on each level. <br/> <br/>The intro was brilliant!
Dec 27 23:14:00 16m 00s Life on other planets This is very cool but I didn't enjoy the gameplay - the enemies were fast and unforgiving, and finding friendly aliens didn't feel as rewarding or exciting as it might have. <br/> <br/>Visually, it's great. I like the variety in the planets, and tapping spacebar to make interesting shapes with the beam...
Dec 27 23:24:00 10m 00s -REACH- I love the way the text looks in this game. Especially the stark black-and-white text-only title screen.
Dec 27 23:34:00 10m 00s You must discover yourself. I enjoyed this. It seems like you thought carefully about how the game works - for example how some of the characters move slightly faster or slower than others, and (I think) how they slow down more once they have been revealed as an 'other'. <br/> <br/>Killing the 'others' on spikes made me feel a little bit strange. I'm not sure what the message is there! But it was thought-provoking.
Dec 27 23:48:00 14m 00s Corpse Runner I would have preferred a smaller map, or perhaps starting in one corner so I knew which way to go. <br/> <br/>The sacrifice concept is interesting. Each time I found a dead end at the end of a long tunnel, I wanted to go back to the start of the tunnel and sacrifice myself to let others know not to go that way. Unfortunately, it never worked because I couldn't tell which corpses I left for that purpose and which ones were simply to show me a pathway.
Jan 9 04:04:00 292h 16m Disco? Very! I didn't enjoy the exploration much, but the ending was clever and beautiful and definitely a Discovery.