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FireSlash

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TimestampSince previousGameFireSlash's comment
Dec 20 03:32:00 Control This game needs instructions of some kind. it's very difficult to figure out exactly whats going on, or even what the goal is.
Dec 20 03:37:00 5m 00s Explosive Transcendental Circulatory System This is interesting... But what IS it. I thought it was the splash screen at first. Putting a 10 second timer on the exit is annoying. Lack of any instructions or description AT ALL make this somewhat difficult to make heads or tails of.
Dec 20 03:42:00 5m 00s Links This is pretty fun, though it needs a bit more love to really throw it over the edge. For starters, the detection seems to fail if you do it "backwards" which should still be legal. The mouse detection is also very moody. Also the lack of menus, persistent scoring, and other common game elements make this somewhat lacking in polish. Still very fun.
Dec 20 03:53:00 11m 00s DiSub Fun little game. Could use some better instructions and maybe some UI improvements, but amusing none the less. Also the missles should probably OHK, since they're little threat right now.
Dec 20 03:57:00 4m 00s Discover The Name This game would be a lot more fun if: There were more levels, and it was actually challenging. <br/> <br/>The problem at the moment being if you just wrench the ball at full speed, you can roll right over the breaky blocks with zero penalty. I didn't realize you were supposed to avoid them until I watched your gameplay video!
Dec 20 04:04:00 7m 00s Light Source Has a lot of potential... resetting back to the beginning when you hit a wall is pretty harsh though.
Dec 20 04:08:00 4m 00s BoxMiner This game doesn't seem to have much of a purpose or goal. Controls are annoying (No repeat on keys? urgh.) and there's no risk to just mining the whole place out, and no reward for it.
Dec 20 04:13:00 5m 00s Pass it! v1.1.5 The level design quickly shifted from predictable to painfully annoying.
Dec 20 04:17:00 4m 00s COMPLICATED VIEW Interesting little game, couldn't make it past the first level though. Not entirely sure whats going on either (what do the enemies even do?).
Dec 20 04:26:00 9m 00s suspension of disbelief Very nice idea. Controls are a bit awkward and the transition between "worlds" is often annoying, finding myself bouncing back between them when I didn't want to. Cool idea and fun game though!
Dec 20 04:29:00 3m 00s Eureka! Amusing concept. Could use better execution though. Space bar rush control isn't listed anywhere, door knob play button was somewhat hard to find. Sound balance is bad (music very quiet, sound effects painfully loud).
Dec 20 04:33:00 4m 00s dis_covery Cute little game. Had a lot of fun with it.
Dec 20 04:43:00 10m 00s Combiner's Dungeon Fun idea. Hero pathfinding is very bad though, they tend to just laze around unless you dig them out yourself, at which point you're likely to get hit from their attack spam.
Dec 20 04:46:00 3m 00s THE DISCOVERY WAS SPIDERS I would have loved to see this finished. Very interesting use of shadows. Creates a neat effect!
Dec 20 04:48:00 2m 00s Very Lonely In A Spaceship No instructions, tried a bunch of things, couldn't get anything to happen. Maybe it would help if you updated your entry with a key map or something? :)
Dec 20 04:52:00 4m 00s Planet Discover Anonther FRB user! Hello there :) <br/> <br/>This game really needs some better sound. The shadow effect is rather annoying in practice, and the graphics are meh. It has potential but without direction I find it hard to stay interested. Speeding up the movement might help.
Dec 20 04:56:00 4m 00s Furbinator Amusing little game. Don't see a way to restart after I die though. Looks a bit unfinished.
Dec 20 04:58:00 2m 00s Where am I? Wow this is really fun. Simple idea, awesome execution. &lt;3
Dec 20 05:03:00 5m 00s :ORE: Great start, you should finish this one. Maybe push it into a Jam entry? :)
Dec 20 05:08:00 5m 00s mindeeper Had a lot of fun with this little game.
Dec 20 05:10:00 2m 00s Autoflotilla Well done. Somewhat awkward to play at first, interface is very cromagnon but given the time constraint it's hard to complain. Really enjoyed this :)
Dec 20 05:14:00 4m 00s Apple Quest II: Return of the Discovery Gameplay is very simple, level steps are a bit too hard.
Dec 21 22:24:00 41h 10m Ominous Bugged out on the 4th level for me. Fade seems to come randomly, and you start from level 1 after messing up. Ouch.
Dec 25 04:09:00 77h 45m Mr Head and the Journey of Discoveries Very clever little game. Fun to explore and play. Useful feedback makes this quite nice.
Dec 25 04:15:00 6m 00s Fog of War AI is a bit annoying. I got in a stalemate with one monster over 30 some turns before I gave up and just let him roam about. Maybe there's a way to kill monsters that I'm not aware of, but I couldn't take the mine because he kept hopping back and forth over it whenever I tried to click near. Then I let him hop somewhere else and he got to the castle. Also sometimes I noticed I could click multiple times before a monster's turn came about. Not sure if thats intentional or not. <br/> <br/>Bugs aside, still pretty fun. Would be interesting to see the idea expanded a bit.
Dec 25 04:25:00 10m 00s Fate of Mankind Fun little game. Good execution, good concept, somewhat short on UI polish (menus etc) but the game and level design was very well done.
Dec 25 04:31:00 6m 00s Voyage of Discovery Ran into some amusing little bugs, including one where I spawned trapped in the upper right hand corner of the map. Bonus points for adding menus, high scores, etc.
Dec 25 04:41:00 10m 00s Lizard Wizard Interesting idea, but the execution is a bit dry. Gameplay get tedious fast. Liked the little story at the beginning, and the good screen transitions. Would have liked to see some menus, save/load, etc. Controls felt very awkward, and moving in small spaces was kind of buggy. Would like to see this expanded upon a bit :)