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| Timestamp | Since previous | Game | deepnight's comment |
|---|---|---|---|
| Dec 20 13:15:00 | Search&Bump | It would be great to make targets moving, to complexify their discovery :) Nice idea, indeed. | |
| Dec 20 13:20:00 | 5m 00s | Solaris Prospectus | A little goal, except than shooting bad guys, would be welcome :) The parallax works pretty well. The warp of the map borders is invisible, but the ennemies disappear when you go past it. |
| Dec 20 13:25:00 | 5m 00s | Discover19 | Arrrgh ! Bumpers are so hard to jump on ! :) <br/>Nice job here. You have a little bug with the jump : you can jump in the air if get on a platform, then let you falling (without pressing W), then pressing W while falling. |
| Dec 20 13:42:00 | 17m 00s | Improv | Please make Arrow keys works : WASD doesn't work fine on azerty keyboard :) <br/>Anyway, nice job on this ! Maybe lacks a secondary element (mobs, items, ...) |
| Dec 20 13:49:00 | 7m 00s | Combiner's Dungeon | Good concept ! The monster you create lack a little more efficiency (they don't attack heroes quickly, so you have to wait a looong time..) |
| Dec 20 15:19:00 | 1h 30m | Aquatic | OMG ! Remembers me of Aquanox :) <br/>Really beautiful for something done in 48h ! <br/>I played for the last 2h, which is a clear sign of a good game. The ambiant is good, the player's progress through the shop system is simple and works perfectly. <br/> <br/>I especially loved the feeling of being lost when I went too far without beacons in stock to get this shiny little Ancient Chest :) <br/> <br/>Love you. |
| Dec 21 22:38:00 | 31h 19m | Mother Robot | Wonderful game, I really took lots of pleasure to complete it :) <br/> <br/>It took me some time to figure out the "checkpoint validation" thing, maybe missed a message or something... <br/> <br/>Good job ! This would deserve a more complete version :) |
| Dec 21 23:11:00 | 33m 00s | Arise | Technically speaking, it's impessive :) A bit slow on my machine (Firefox 4, maybe it doesn't help). <br/> <br/>The game lacks challenge : too many checkpoints, a bit slow and no real danger. |
| Dec 21 23:17:00 | 6m 00s | Pass it! v1.1.5 | Also stopped at 1.1 :) <br/>Nice idea thought, even if sometime, I don't get what happened to me ! |
| Dec 21 23:26:00 | 9m 00s | Autoflotilla | This game has great potential ! At the moment, it lacks some challenge, but the basis are there :) <br/>Good job |
| Dec 22 07:51:00 | 8h 25m | FAILBOT | Simple yet effective :) <br/> <br/>I couldn't get past the first teleporter : I picked all the 4 or 5 first parts, got to the teleporter near the entrance, and arrived in a room full of items. Then nothing happened (no player, no msg). Is it a bug ? |
| Dec 22 07:55:00 | 4m 00s | Lurker | Very good game and efficient :) The theme is not obvious here, thought. <br/> <br/>By the way, when making a WASD control, please about foreign keyboards (AZERTY) and also allow arrows as controls :) |
| Dec 30 19:04:00 | 203h 09m | Links | This is a really good idea with a pretty well achieved :) <br/> <br/>Anyway, the game has 2 major defects : <br/>- no restart key, <br/>- zero tolerance for doing the pattern from a different start point (and I don't know how to figure which dot is the first one) <br/> <br/>Good job anyway ! |
| Dec 30 19:09:00 | 5m 00s | Case Closed | Very good job on this one :) <br/>Especially the ascii art : very well done, each character choice is just perfect ! |