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Feedback comments for LD17
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| Timestamp | Since previous | Game | moaid_t4's comment |
|---|---|---|---|
| Dare Islands | Awesome, I love it! | ||
| Gaiadi | Pretty cool, quite complete, but some sounds and music would have really made a big difference. | ||
| A Fishing Adventure | This was fucking awesome. I just played with my friends and we had a blast trying to figure out the stuff. Too bad I was playing in windowed mode and only saw the "Lock mouse cursor" thing when I was over. Still, great game, best game of this competition I played as of yet. | ||
| Paradise Fort | This is a great game with the worst user interface I've ever seen! You really need to keep working on this and make things more user-friendly, perhaps a tutorial? That little text in the corner didn't help a whole lot. I couldn't manage to figure anything except moving around and mining, but I still see the great potential this has. | ||
| Island Hopping | Very fun game, reminded me a bit of Counter-Strike bunny hopping. Music got repetitive very quickly though. If you ever keep on working on this, I'd love a online high score. | ||
| Wow, Islands And Stuff!! | Very cool, simple but it works. I really liked the idea of the whole "transporting orbs". Some of the plants' sprites were buggy for me, showing a black line on the top. Other than that, great game. | ||
| I HATE ISLANDS | One word: Awesome. | ||
| Nuclear Test | Great game, surprisingly polished and complete. | ||
| Eden Island | Very cool, not much to do though, and my monkeys would just die (or sleep?) but still neat. Keep on working on that! | ||
| Island Planet! | Great concept and great game, but at some point it just stuck on opponent's turn... | ||
| Is Lands? | Good game, I liked it, but I could never find the end, I just kept flying around. I like your take on the theme though. | ||
| Hairgel Quest | Couldn't really figure out what to do, seems like some controls were missing or something... Wasn't really obvious either, even after reading the readme. Dialog with the Shaman was fun though. | ||
| Invasive | I liked it, but the way you did the graphics, so small... That I didn't like. | ||
| Island Conflict | Cool game, I like the concept, but it seemed kinda easy for me to just get the AI stuck somewhere he couldn't move, and I really didn't like the movement and the whole menu thing. You could have inferred what the player wanted to do just by clicking (ie: click on empty land, move there, click on himself, claim the land, click on a tree, chop, and click on water, build boat). Still a good 48 hours game! | ||
| Hungry Hungry Castaways | Great interpretation of the theme. | ||
| Windsurfing ! | Pretty cool, although obviously not finished. I'd love to see a complete version though, the idea is neat. | ||
| the Traveling Salesman Problem | One hit deaths aren't very cool, although this has been criticized for my own game too :S | ||
| Super Macho Minesweeper | This is obviously a troll. Mark Overmars is the name of the creator of Game Maker. | ||
| Pirates | Like others said, you can just sit on the chest and win. And smooth controls wouldn't have been that hard to do, either. Nice sprites though. | ||
| Island Abduction | Windows, pretty please? | ||
| Floating Islands | It's cool, but I just couldn't enjoy myself playing it. Too frustrating I guess, or maybe I just suck. | ||
| YARGH! Shake Yer Booty! | Cool game, I got somewhat annoyed that the ship's orders were always queued instead of becoming the "active" order. Maybe another key for queuing or a key to cancel all orders. And I couldn't do a whole lot, some display bugs here and there, but still good considering the context. | ||
| Island Raiders | There really isn't anything there. I don't even understand how to spawn boats. |