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moaid_t4

Feedback comments for LD17

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TimestampSince previousGamemoaid_t4's comment
Dare Islands Awesome, I love it!
Gaiadi Pretty cool, quite complete, but some sounds and music would have really made a big difference.
A Fishing Adventure This was fucking awesome. I just played with my friends and we had a blast trying to figure out the stuff. Too bad I was playing in windowed mode and only saw the "Lock mouse cursor" thing when I was over. Still, great game, best game of this competition I played as of yet.
Paradise Fort This is a great game with the worst user interface I've ever seen! You really need to keep working on this and make things more user-friendly, perhaps a tutorial? That little text in the corner didn't help a whole lot. I couldn't manage to figure anything except moving around and mining, but I still see the great potential this has.
Island Hopping Very fun game, reminded me a bit of Counter-Strike bunny hopping. Music got repetitive very quickly though. If you ever keep on working on this, I'd love a online high score.
Wow, Islands And Stuff!! Very cool, simple but it works. I really liked the idea of the whole "transporting orbs". Some of the plants' sprites were buggy for me, showing a black line on the top. Other than that, great game.
I HATE ISLANDS One word: Awesome.
Nuclear Test Great game, surprisingly polished and complete.
Eden Island Very cool, not much to do though, and my monkeys would just die (or sleep?) but still neat. Keep on working on that!
Island Planet! Great concept and great game, but at some point it just stuck on opponent's turn...
Is Lands? Good game, I liked it, but I could never find the end, I just kept flying around. I like your take on the theme though.
Hairgel Quest Couldn't really figure out what to do, seems like some controls were missing or something... Wasn't really obvious either, even after reading the readme. Dialog with the Shaman was fun though.
Invasive I liked it, but the way you did the graphics, so small... That I didn't like.
Island Conflict Cool game, I like the concept, but it seemed kinda easy for me to just get the AI stuck somewhere he couldn't move, and I really didn't like the movement and the whole menu thing. You could have inferred what the player wanted to do just by clicking (ie: click on empty land, move there, click on himself, claim the land, click on a tree, chop, and click on water, build boat). Still a good 48 hours game!
Hungry Hungry Castaways Great interpretation of the theme.
Windsurfing ! Pretty cool, although obviously not finished. I'd love to see a complete version though, the idea is neat.
the Traveling Salesman Problem One hit deaths aren't very cool, although this has been criticized for my own game too :S
Super Macho Minesweeper This is obviously a troll. Mark Overmars is the name of the creator of Game Maker.
Pirates Like others said, you can just sit on the chest and win. And smooth controls wouldn't have been that hard to do, either. Nice sprites though.
Island Abduction Windows, pretty please?
Floating Islands It's cool, but I just couldn't enjoy myself playing it. Too frustrating I guess, or maybe I just suck.
YARGH! Shake Yer Booty! Cool game, I got somewhat annoyed that the ship's orders were always queued instead of becoming the "active" order. Maybe another key for queuing or a key to cancel all orders. And I couldn't do a whole lot, some display bugs here and there, but still good considering the context.
Island Raiders There really isn't anything there. I don't even understand how to spawn boats.