Foon → Ludum Dare Explorer → LD15 → Feedback comment stats → Terry
Feedback comments for LD15
Terry's games and stats for all events →
| Timestamp | Since previous | Game | Terry's comment |
|---|---|---|---|
| Fake Gold | Absolutely fantastic idea - I gave you a five in innovation! | ||
| Beacon | Had a bit of trouble when the rooms starting getting larger, but I really liked this. The end was great :) Very nice work for 48 hours! | ||
| Heart of Gold | Excellent game. I love exploring one big planet, but the rotation feels a little strange and unnecessary to me. There are plenty of other interesting gameplay elements to work with. | ||
| Lazor Dentist | Nice tongue/tonsils parallax! I'd also prefer to have separate left and right movement keys. | ||
| DiggR | Loved it :) Took me quite a few turns to work out how the flooding mechanism worked, but I liked that it wasn't handholding you and gave you space to work it out. <br/> <br/>Had to give up on the forth level though, after a bug caused the guy to keep digging on the spot and it stopped taking my input :( | ||
| Broken Cave Robot | This is my favourite game from the weekend. I loved the design ballsyness of encouraging the player to keep a map rather than just implementing a basic automap; I kept one on paper and got pretty far with it. <br/> <br/>Loved the soundtrack too! | ||
| below the house | Fantastic game. Top marks for everything except humor, because I only laughed nervously. I didn't see any instructions about how to turn the torch off, but desperately clambering around with the controls at the edge of MY ROOM seemed appropriate. | ||
| Dwarven Rock Smash | An interesting and thoroughly enjoyable action game. My only gripe is that it feels bad hitting your head on the camera view ceiling. | ||
| Shafted! | Pretty cool! A played it a couple of times trying to get a higher score. Congrats on finishing! | ||
| mine | Bonus humor points for the maximum standing stance. | ||
| Spaceship in a Cave | Nice level editor (: | ||
| Caves And Bombs | Nice level design, given the limited gameplay elements available. Good fun. I would have enjoyed it more if the collisions were more forgiving, and it didn't take so long to push the doom barrels around. Could be a great action puzzle game with throwable bombs that slide around, and explosions with shrapnel etc. | ||
| Cave Jimmy | Quite minimal, but enough to demonstrate that floating around a pixelly world with a big red umbrella could be great. |