Foon → Ludum Dare Explorer → Users → Zeekza
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | 👥 | Ava-launch! | jam | 394 | 3.75 | 3.36 | 3.92 | 4.15 | 3.36 | 3.90 | 4.07 | 3.68 | |
| 2021 | 48 | Deeper and deeper | 👥 | Deeper State: Elon Flux | jam | 477 | 3.79 | 3.64 | 3.31 | 3.73 | 3.65 | 3.74 | 4.14 | 3.67 |
Zeekza leaves an average of 7.0 feedback comments each event.
LD50 — Delay the inevitable (7)
Against The Horde by almost 2022-04-05T03:50:40Z ♥ 1
Very cool game, a bit confusing at first tho. I still don't understand a couple aspects of the board but I enjoyed playing it quite a bit and will probably play it some more!
Too Close by Webox 2022-04-05T03:42:13Z ♥ 2
Very fun but difficult puzzle game! Takes quite a while to get the hang of. Really lovely graphics as well!
Solar Flare! by jSmile 2022-04-05T03:26:10Z ♥ 0
It's very simple, yet still quite challenging, neat game! I think that it would help to increase the delay after starting over a bit, otherwise, pretty good!
9 Turns to Launch by mlkvr 2022-04-05T03:23:01Z ♥ 3
I found this game quite enjoyable! The concept is pretty cool, and altho the puzzles weren't too hard for me (tho I do play a lot of chess...) I still had a lot of fun playing! I think it would help to maybe have the countdown be partially transparent if possible however, as it does partially obscure the board
Dead Stars by ImmanentDeath 2022-04-05T03:15:43Z ♥ 1
The game has a really nice theme, unfortunately I really don't know what's going on at all. Maybe some tooltips or a bit of background lore would help? Certainly a neat concept tho
Majellan by Reulan 2022-04-05T03:08:26Z ♥ 2
The concept of having to sacrifice movement options to stay alive is quite interesting! I'm not very good at platforming unfortunately tho heh.
Hamstronaughts by Bix 2022-04-05T03:00:11Z ♥ 2
I think the concept is pretty cool, not something I've seen before! Adding some randomness to enemy spawn might help, as it seems you can get them to fall into a repeating pattern and survive forever