Hold it! by island-jam-2-group-3 2022-04-08T22:31:04Z
This is surprisingly fun! It's a really interesting concept. I could see this being an easy time sink on mobile with some touch-ups and maybe a drag-and-release type of control. Nice work!
Foon → Ludum Dare Explorer → Users → Zah
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | 👥 | Bath Time | jam | 968 | 3.31 | 3.32 | 2.46 | 3.56 | 3.32 | 4.01 | 3.21 |
This is surprisingly fun! It's a really interesting concept. I could see this being an easy time sink on mobile with some touch-ups and maybe a drag-and-release type of control. Nice work!
Groovy! Simple but addicting. I agree, those orange arrows are disorienting. Nice work, I dig it!
Really cool to see a leaderboard! This is a great Jam game - it can be a bit slow, but the core is there and I'm glad to see a game like this in the mix. Great work!
This is really charming! Cute art. This really did feel like delaying the inevitable. HUGE +1 for colorblind support - that's really awesome to see in a Compo game! Great work! :]
This is really clever! Super well done. Definitely felt the inevitable collapse of my mental health here. Great work (even if the boss man doesn't think so)!
Holy Ship! Really enjoy how this game looks, how getting tipsy literally tips the ship, and the smoothness of moving around. I'd drop my bucket fairly often when trying to bail out water instead of using it - though I could've just been pressing the button at the wrong time. Great job on this one!
Great job on the visuals and on the various different attacks available off the jump! Well-put together game. I found the camera controls to be a bit off-putting, with the camera stopping when the cursor reaches the side of the screen, but otherwise it's a great Jam game.
I would call my playthrough "How NOT to cross the street". This was a really fun game! Everything was smooth, snappy, and responsive. I felt compelled to get as far as I could after finding the right button in the room with a whole bunch - reminded me of one of those "impossible" flash games you'd find on Newgrounds. Great work, guys!