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Welverin

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Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202148Deeper and deeper👥Book of the Dreadjam13493.272.692.883.764.21
202046Keep it alive👥Ignitus Dead Paw - The Revengejam25082.462.422.442.653.202.212.33
201945Start with nothing👥RacoonVenturejam2.502.002.002.142.362.29

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Welverin

Welverin leaves an average of 3.0 feedback comments each event.

LD48 — Deeper and deeper (3)

Deep Space Ducks by organicpencil 2021-04-27T20:40:47Z ♥ 2

I enjoyed the game. Launching ducks at enemy ships is fun! I think the enemies are slightly to accurate: when they come in from outside the screen and I was changing my direction they hit me nearly every time. The spawnrate of ducks could also be improved, at times there where none around (or did I sent all ducks out and did not recall them?) Lastly I'd suggest somekind of highscore mechanic.

I think the multiple plain design of the universe is looking beautiful.

Descendants by AndideBob 2021-04-27T20:25:32Z ♥ 2

I like the Game, and like @tobias-froihofer said, it reminds me quite abit of trine. The atmosphere is awesome.

But I found the combat to be quite hard: Melee enemies hiding behind the scenerie caught me of guard more than one time. But the enemies the ranger had to deal with were even more complicated: You have to get into position, doge their arrows and then kill them before they shoot again. Sometimes they'd stop shooting but most of the time I had to run around quite a bit. Maybe fix the angle the ranger uses to shoots? I realy don't know how this could be improved? Or maybe the Warior blocks one shot while the ranger aims?

But besides the slightly too hard combat I think this is fantastic!

The Root by Gao Ming 2021-04-26T19:04:32Z ♥ 1

I like the astetics, the side-root effect is very cool. And while it is simple I enjoyed it. Very nice compo