very cool visual style, its pixelated but smooth with rotations! this game needs more votes. controls were a bit hard, when I speedup and tried to turn back to the station I started to fly in a circle and ended up smashing into the station XD that was very fun
very cool that you made support for linux. liked the retro pixel neon vibe. puzzles were challenging, got stuch for a while but got how it works, though did mode it too far. on second level I thought that made a wrong move, but it unlocked the next level for some reason, but Im not sure, old level disappeared instantly so I could not validate what I saw.
very like the concept of moving costs you energy and saving the universe from a heat death. it was a bit hard to catch all glowing orbs together and move, I thought it would help if they join into one orb when you collect them. also remembering games like agario and osmos, where you shoot a bit of mass to get acceleration. I thought would be cool to see that mechanic where you can give the impulse and it will last forever in that direction, so to decelerate will need to give impulse in the opposite direction, maybe also use the ability to reflect direction after bumping to walls. good job! would like to see updates on this project
LD58 — Collector (7)
Space Cleanup by MasterOktagon 2025-10-24T17:39:03Z ♥ 0
very cool visual style, its pixelated but smooth with rotations! this game needs more votes. controls were a bit hard, when I speedup and tried to turn back to the station I started to fly in a circle and ended up smashing into the station XD that was very fun
Limb by Limb by Electric Sun 2025-10-24T17:31:48Z ♥ 1
Music is absolutely amazing!
Loot Lagoon by ChuChuGeralt 2025-10-24T17:30:00Z ♥ 2
cool game idea. physics adds the fun and difficulty progression is in place (more tentacles appear and they can steal your stuff)
Word Collector by thesnide 2025-10-24T17:24:39Z ♥ 0
can't say was very fun for me, but its an exellent tool to practice typing speed! XD good job
Echoes of Vorrune by bentglasstube 2025-10-24T17:23:44Z ♥ 1
very cool that you made support for linux. liked the retro pixel neon vibe. puzzles were challenging, got stuch for a while but got how it works, though did mode it too far. on second level I thought that made a wrong move, but it unlocked the next level for some reason, but Im not sure, old level disappeared instantly so I could not validate what I saw.
Aeternia by VPro 2025-10-24T17:22:59Z ♥ 0
interesting game project! hope you update it to a full game and add all features you wanted. very good amount of work for such limited time!
Energy Rush by Stefan B. 2025-10-24T17:20:18Z ♥ 1
very like the concept of moving costs you energy and saving the universe from a heat death. it was a bit hard to catch all glowing orbs together and move, I thought it would help if they join into one orb when you collect them. also remembering games like agario and osmos, where you shoot a bit of mass to get acceleration. I thought would be cool to see that mechanic where you can give the impulse and it will last forever in that direction, so to decelerate will need to give impulse in the opposite direction, maybe also use the ability to reflect direction after bumping to walls. good job! would like to see updates on this project