Rat-tato Power by Jelinib 2016-08-31T08:04:00
Nice game!
I just destroyed a rocket :(
Foon → Ludum Dare Explorer → Users → tomisoka
| Year | LD | Theme | Game | Division | Rank | |
|---|---|---|---|---|---|---|
| 2016 | 36 | Ancient Technology | Ancient hunter | compo |
Nice game!
I just destroyed a rocket :(
@oskardevelopment
Thanks!
When time ends your food will decay. Just to clarify have you left the first level (and entered the shop level)? If not, I probably didn't give enought information.
You need food for living that's why you are trying to kill these rats. However if you kill enought rats (at least ~15 food), you will encounter wolves and bears which are a lot uglier and dangerous.
I originally did some music implementation, but unfortunately I had problems with porting it to windows, so I had to remove it.
@Potatoing_
Thanks!
It's not supposed to be easy :)
Interesting, but unfortunately it's too short game.
Nice game concept!
I would like to play "full" version based on this "demo". So continue developing this and don't forget to add more than only one option.
Nice game!
However plants sometimes choose target which is almost on the other side of map and then they don't switch to another closer target.
Nice game!
I found a bug on Linux. Any text that doesn't fit in the window is displayed as "Use Brainfuck to sol...", which makes it unusable since it can't be resized (window can be resized, but it's not updated to new window size).
@Potatoing_
Well, it doesn't seem to fix the issue.
Here is a screenshot of the game (left side is old version, right side is new version): https://www.dropbox.com/s/dbd8cbmrnfx7gyj/Screenshot-16_08_30-10_28_37.jpg?dl=0
It might be also a problem because I am using i3 but I don't think it can cause such a problem.
Also another bug occurs when using "step" - only first cell is set to non-zero value even though in "run" there are more cells set to non-zero value.
@Potatoing_
I have no idea what exactly you are doing but it doesn't help. Anyway I downloaded source code and "fixed" it by:
lblWork.setBounds(10, 11, 810, 14);
instead of:
lblWork.setBounds(10, 11, 410, 14);
What makes me wonder is why it works on Windows since it should suffer the same problem - text is longer than bounds.
So maybe the linux version uses different font? I am quite sure that "Comic Sans MS" is not standard linux font.