FoonLudum Dare ExplorerUsers → TheH

TheH

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMoCo
201534Two Button Controls / GrowingGrowing Roomjam
201431Entire Game on One ScreenFactory Fitcompo
201429Beneath the SurfaceSub-Realitycompo
201328You Only Get OneMy Boxy Friendcompo
201225You are the VillainExecutive Zombiecompo3183.073.083.153.433.363.212.9324

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by TheH

LD25 — You are the Villain

Executive Zombie by TheH 2012-12-17T21:51:00

@AlexFili: Yeah, there was a bug with the sound loader, I didn't find it until after the time was up sadly.

@Mercur1c: The game as a whole is going to go through a balancing while I do post-dev and turn it into a full game.

Cure 48 by SonnyBone 2012-12-17T21:12:00

Pretty interesting concept. I like how you used the theme, very different in terms of presentation.

only complaint I can think of is that sometimes the slimes are next to you, but the swing doesn't go all the way down, so you can't hit them.

End Boss by Ditto 2012-12-17T21:47:00

Great concept, I love how you feel sluggish and like you can't really hit what you want to hit. AI behind the "hero" ship is pretty good as well, it's a lot harder to hit that little guy than you might think. ((makes me wish I was that good at dodging bullets in bullet nightmares haha))

Zombie Tower Defence by Julgodis 2012-12-17T21:38:00

decent concept, but I found the balancing to be quite out there. all the levels, save for the last, could be beaten easily by just clicking one button like mad. then the last level became too hard.

Disturb the miners! by JacksGamesSucks 2012-12-17T21:00:00

Interesting concept. With some work, I could see it working pretty well, currently just feels a little sluggish/slow paced.

Happiness by iemfi 2012-12-17T21:03:00

Couldn't figure out how to fire. I made a control and put a gun on it, but couldn't tell if I was actually shooting. Also didn't know how to actually process systems, didn't feel like enough of the scheme was explained. Might've just been a bug with my computer/version combo.

Dungeon Disaster by Zazibar 2012-12-17T21:09:00

Could be pretty fun if you do some post-work on it.

The graphics are reminiscent of the game "Realm of the Mad God", I was waiting for the staff/swords to swing like in that game.

Main complaint is that I couldn't always tell which action I was choosing. A selection box would be nice.

LD26 — Minimalism

Antichromatic by arkeus 2013-04-30T01:24:00

Awesome game man. For a 48 hour game, it's super solid, and flows really well.