killthealias 2014-04-28 02:32
While the game had very interesting core gameplay, I found myself stuck on the second level. Still, if expanded upon, you could really make something great out of it!
Foon → Ludum Dare Explorer → LD29 → Sub-Reality
By theh
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2196 |
While the game had very interesting core gameplay, I found myself stuck on the second level. Still, if expanded upon, you could really make something great out of it!
Thematically, it felt more like a classic two-worlds concept than one where the second world is beneath the surface of the first.
I found the controls to be a little too granular to achieve precise movement. The pancake flipper level in particular was tricky. Near the top, I kept trying to jump off the edge and switch dimensions just as the block was near it's peak, but I kept falling off because of tricky controls. I eventually realized I could switch dimensions while just standing right on the edge, no jumping. A different visual transition between dimensions (such as a fade, maybe slower), or expanding the size of the upper-right room might have helped make that clear.
The way that certain objects existed in both dimensions while others did not was intriguing, as well as behavior that differed between dimensions (the dude carrying the log). It wasn't always clear how these elements worked at first, but it didn't take much experimentation to find out. With more levels, one could probably begin to design some standard visual indicators that suggested predictable behavior to the player.
The audio mix was a little loud on the sound effects, but otherwise I'd say the effects and music worked well with the game. The music and color scheme set a consistent mood.
Genuinely impressive and enjoyable puzzle game. The audio-visual cues when switching realities and interacting with the puzzles were spot-on and very helpful. With more levels, this has some real potential.
If I read the 48 hour Compo rules correctly, using preexisting royalty-free music is not allowed though.
Quite well made, could really use a reset button.