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snazghoul

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuMo
202047Stuck in a loop👥Containment Vectorjam13673.062.972.763.132.742.822.82

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by snazghoul

snazghoul leaves an average of 9.0 feedback comments each event.

LD47 — Stuck in a loop (9)

Hellish Soulmate by RedTarantula 2020-10-06T12:43:33Z ♥ 2

Really pretty and fun idea for a dating sim. It's a shame that the stat upgrading doesn't seem to work, atm it takes a long time to get enough tickets to buy a single gift so I stopped before that point sadly and I assume the stats were intended to affect that. The music was also really good, the lack of any in the bar was a bit odd tho. The game had a strong tone otherwise.

SORO BORO by nethead 2020-10-06T12:24:37Z ♥ 4

Great artwork & sound, solid feel. I couldn't finish the game however, whenever I got the 4th stage I would get trapped in an unwinnable situation where I was forced to drop on enemies and die. This also seems to cause a bug where the game will only load room 1 after restarting.

Evaze by zappablamma 2020-10-06T11:49:49Z ♥ 1

Cool simple concept. Really like the visuals and animation for the block pushing. Feels really polished.

Back And Forth by Kisk 2020-10-06T11:37:39Z ♥ 2

Since it has been pointed out that this game is basically a copy of game from the GMTK jam I have to give it the lowest score for innovation and theme. I will say that it is a decently made clone of Back And Forth by Kisk. I don't like the sound for when the character bounces off walls, especially when theres rapid bounces in succession. The hitboxes of the buzzsaws can also be misleading which causes some confusing deaths. The skills are there, try to make something with your own ideas next time.

Loop Frogs by Rolph 2020-10-06T11:00:20Z ♥ 4

Using the loop frog as a platform is a fun take on the recorded action puzzle game. I do think that the way the burner obstacle was used in large numbers in straight paths was mostly dragging out the solutions however, not a compelling way to design the levels. The strong and clean presentation makes up for it tho, I would definitely try another version with improved puzzles.

Endless Void by FireGamer3 2020-10-06T06:09:45Z ♥ 2

Needs work, atm its very easy to avoid being hit. The projectiles could use a different or additional color to stand out better against the white background, the yellow blends in a bit too much.

TALLY MARKS by LavaGhost 2020-10-06T05:41:12Z ♥ 1

Nifty puzzle game, very pretty and moody. Main issue for me is movement speed feels too slow which made dying in the final encounter kinda tedious while I was still figuring out the spawn patterns.

BoreOut! by HOOLOP 2020-10-06T05:17:00Z ♥ 1

Hilarious. Let me kill the managers tho, even if it takes multiple hits. Escaping them is basically impossible and because restarting doesn't seem to always reset them some days just end immediately.

That Time That Me And My Friends Got Stuck In A Time Dungeon by Alchemic 2020-10-06T04:26:14Z ♥ 2

Neat idea but not all that fun. The wild movement patterns combined with the lack ability to place units and plan around enemy spawns make setting up kills more frustrating than strategic. I appreciate the dungeon theme and silly isekai name tho