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ry.kil

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202455Summoning👥The Rise of Copiljam5153.623.643.453.823.783.853.223.67

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by ry.kil

ry.kil leaves an average of 6.0 feedback comments each event.

LD55 — Summoning (6)

Super Pal Summoner! by Meepster 2024-04-19T19:05:02Z ♥ 1

Watched my cousin play this for over an hour. Incredibly good game! The mechanics were easy to understand and required a bit of mastery to chain together at the end. If this were on mobile I could see myself playing for a few hours a day 😆

Neon Citadel: Guardians of the Stars by Snowdrama 2024-04-19T04:55:22Z ♥ 2

Really cool game! I like the way you set up lanes for the enemies to follow, made me think about how to defend the village. It seems like a large part of the difficulty curve is just memorizing the summon spells at first - once I was able to commit two or three to memory it was pretty easy to keep spawning only those units, so I didn't feel like I had any incentive to try the other ones out (maybe a cooldown or something else would help here?). All that being said I enjoyed playing this!

Also.. Excellent graphics, immaculate vibes :D

Summonster by Poutine Studio 2024-04-19T04:34:36Z ♥ 2

Fun little game! a few small bugs here and there but nothing that impacted my enjoyment. The art style and the mechanics reminded me a bit of The Lost Vikings (one of my favorites!) - lots of potential here for a full featured puzzle game once you polish it up and lengthen the game. There's some potential for speedruns too based on the gameplay

Obscure Proxy by Maks Night DLC 2024-04-19T04:19:30Z ♥ 1

Great art style! It's a shame it didn't get to a finished state but I could see this being interesting with some polish. The gameplay was a bit slow but I have no doubt that some extra time for tuning and playtesting would've resolved this.

Do the thing by Furtive Pygmy 2024-04-17T00:59:08Z ♥ 1

Hi there,

Cool lil game! I really enjoyed the minions running around on the map as I was expanding it. Cool idea for block placement and building outward.

Found a couple of bugs that soft-locked me, such as the expense of placing new blocks and not realizing what water blocks did. Also, it looked like I was occasionally generating belief but it was being added to the total amount needed to win? (started at 0/666 belief, ended at 0/686 after softlock, 20 mins or so). Overall was a fun time however!

Fausto by PabloAbraham 2024-04-17T00:15:36Z ♥ 7

Great looking and sounding game. I think there was opportunity to add some more obvious signifiers in the game to explain how dice position relates to your power level when rolling. Had a potential bug where I try to re-roll dice, and one disappears. Because of this I couldn't complete any attack/defense combos, nor finish the game.