Slippery slices by Tony 2021-10-10T19:26:33Z
Neat game concept! A little hard to control, though - I think the balancing mechanic would have worked a little better if the balancing keys were on a separate hand from movement.
Foon → Ludum Dare Explorer → Users → pynl
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | 👥 | Myco | jam | 112 | 4.09 | 3.84 | 3.75 | 3.84 | 4.28 | 3.95 | 3.63 |
Neat game concept! A little hard to control, though - I think the balancing mechanic would have worked a little better if the balancing keys were on a separate hand from movement.
Great game! The movement feels nice, and I enjoyed having to frantically run around, slicing at enemies, to keep the ship afloat. However, on that note, it didn't really feel like there was much incentive to keep the ship intact - just a small area of the ship was enough to persist. Aside from that, though, definitely enjoyed the game, and it's really impressive just how much graphics and content you all were able to add in such a short time frame!
This is a fun little maze generation physics demo! I also think it would have been interesting if you could influence the tilt of the maze. Sometimes I would just have to wait for a while for a ball to get out of the way, and it would have been fun to have been able to skillfully maneuver the ball out of the way while being careful not to get rolled over.
This game is very good! I found the voice acting and horse quotes to be pretty funny, and the game was quite well polished with good music, menus, and even an intro cutscene! The horse throwing itself could get a little monotonous from day-to-day, but the concept is definitely fun.
A fun take on a classic concept! Despite how simple the game is, it definitely held my attention for a few rounds. Also, I liked the attention to detail on the game's graphics, with how different elements were animated.
A neat approach to the emotional instability idea! Love the look of the game, and found the interactions to be pretty funny! Time restrictions aside, I think it would have helped to have added a quick tutorial at the start, asking the player to use space to interact with an orb, etc. After getting it figured out, though, it was a fun experience!