iNanny by weeping-rupee 2020-04-27T01:21:19Z
Intro was good, graphics and objective were clear, gameplay was crisp. Overall very good job!
Foon → Ludum Dare Explorer → Users → Puzzlemaker
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | 👥 | Dark God Life Support | jam | 3.25 | 3.31 | 3.37 | 4.06 | 2.87 | 2.81 | 3.18 | 2.62 |
Intro was good, graphics and objective were clear, gameplay was crisp. Overall very good job!
It's a fun little puzzle game. It seems a little finicky and the ideas aren't introduced well, but overall good job!
The UI definitely needs some work. Making it clearer what you are doing and what consequences you have for actions are important. Not much user feedback, clicking on UI buttons shouldn't make you move around.
Getting the VIP through doors was annoying. Other then that, good game. I didn't play all the way through, but for what I did play there wasn't any reason not to kill everyone and then go back for the VIP, making the part where you move him around kind of pointless since you already won.
The game was a little hard, and finding the meteors that you can see on the minimap is almost impossible. I also wasn't able to find any powerups, and kept dying because all the enemies would end up swarming in one location. That being said, it's fun.
Good visuals. A few pathfinding bugs for the enemies, and the map seemed a little odd, but overall it was a good game!