Overall I enjoyed the game. I really liked the mechanic. I think that having to press continue with the mouse it's rather annoying and somewhat brakes the pace of the game. I think that if there was a the possibility to simply continue by pressing any WASD key and make the collecting screen merged into the construct screen it would really help the playability. The in-game music I appreciated. :) The other screens music it's also a little bit annoying.
Graphics-wise they're decent, I liked the fact that resources have numbers below, it makes you choose more wisely where to swim.
At first I didn't quite figured out the game and I though the firing control was bad. Then I read the description and figured it out. It improved a little bit, but even so I found that it was little related to the theme and that the overall mechanic was a little bit poor. Also, it had no sound and had rather poor graphics for the genre. It still needs a lot of polish to be engaging (sound, kickass graphics, etc).
I really liked the concept, it could be explored deeper but still it still gives a decent closure sense. I liked the audio ambience (kudos for that). It was a nice experience.
LD29 — Beneath the Surface (6)
Skin by AxeTheory 2014-05-10T19:26:00
Interesting, challenging. :) Just a little note: dude, where's the restart?
The Last Packet of Pumpkin Seeds by AlexFili 2014-05-10T19:14:00
Nice adventure, nice tribute. :) Pumpkins!
Snake Driller by Florent 2014-05-10T18:55:00
On Mac when I play all the text gets in front of the game. Didn't rate. :/
ResourceDivers by Rock48 2014-05-10T18:49:00
Overall I enjoyed the game. I really liked the mechanic. I think that having to press continue with the mouse it's rather annoying and somewhat brakes the pace of the game. I think that if there was a the possibility to simply continue by pressing any WASD key and make the collecting screen merged into the construct screen it would really help the playability. The in-game music I appreciated. :) The other screens music it's also a little bit annoying.
Graphics-wise they're decent, I liked the fact that resources have numbers below, it makes you choose more wisely where to swim.
The controls are also simple and functional. ++
Flyvery by Maek 2014-05-10T17:03:00
At first I didn't quite figured out the game and I though the firing control was bad. Then I read the description and figured it out. It improved a little bit, but even so I found that it was little related to the theme and that the overall mechanic was a little bit poor. Also, it had no sound and had rather poor graphics for the genre. It still needs a lot of polish to be engaging (sound, kickass graphics, etc).
All is one by Erkberg 2014-05-10T16:53:00
I really liked the concept, it could be explored deeper but still it still gives a decent closure sense. I liked the audio ambience (kudos for that). It was a nice experience.