FoonLudum Dare ExplorerUsers → Pawnda

Pawnda

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202558Collector👥Relics of the Restlessjam5893.223.162.753.083.813.253.25
202455Summoning👥The Cultivator’s Conjuring Compendiumjam3803.753.793.043.223.853.413.793.65

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Pawnda

LD55 — Summoning

Hell's On Hold by OblivionCreator 2024-04-16T00:44:27Z

Hey, I downloaded the game off of Itch.io like you asked. I played 6 rounds. I really like the idea and I laughed a few times at the dialogue and summoning concepts. I liked the art and interactivity and how when you open the book and scroll through, your character on the left does that as well. The auto-typing text and vocal samples were a nice touch.

I think there's a few small QoL features that could be implemented, most I think you'd already realize by playing through a few times yourself. I also found that asking and selecting the prompts is a little clunky. These are small, unimportant details for a game made in three days.

Overall, I enjoyed the game and I hope you enjoyed the process of making it.

LD58 — Collector

The Collection Machine by gamesplusjames 2025-10-08T01:23:26Z

I think this was a great execution of the theme and was fun to play. I did fumble a lot during a day where I had to collect the not-quite-too-dark 'medium' blue cubes in a sea of dark, medium and light blue cubes, I personally found that the dark and medium blues were too similar. I'm not colour blind as far as I'm aware but it could also be my monitor. The music really set the tone of dread and discomfort that I think you were going for but some ambient music during game play would have been a bonus. Overall, fantastic job.

Hoarding Keys by TimeLost 2025-10-08T01:33:31Z

I liked the idea and the art style. I also liked how the music sped up as the hoarder got closer and closer, it really added to the sensation that something was closing in behind me. I did a few play-throughs but found that the first time it finished after two levels and on the second time, I got to the third before it said the same thing. When I pressed play again after returning to the main menu and finished the first level, I got a black screen. I also saw that the gem count didn't reset and I was very fast already the second time through. Overall, great execution of the theme. Well done.