FoonLudum Dare ExplorerUsers → Papu_kweh

Papu_kweh

Games

YearLDThemeGameDivisionRankOvFuInThHuMo
202557DepthsLetting Gojam3.502.752.583.502.663.66

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Humor vs Overall

Mood vs Overall

Comments by Papu_kweh

LD57 — Depths

Align The Sea by CursedEmbassy 2025-04-15T00:45:47Z

The intro and art style were pretty cool! The gameplay, while simple, fits well with the theme, nicely done!

Here are some feedbacks: - As others have mentioned, It can get pretty repetitive since the upgrades to your shelter don't seem to affect the gameplay. I liked the objective of getting the lantern at the beginning though. - The sharks are kinda slow to really be a menace. In fact, I don't know if I was using my farts correctly, since they didn't seem to affect them (?) - The red tint when running out of oxygen was a biiit much haha. It got pretty much impossible to see anything once you're like below 20% of the bar. - The audio for the voice acting in the beginning was a bit muffled too.

Drowning Simulator by Mikeliosus 2025-04-15T01:03:46Z

Congrats on finishing the Compo with your first Unity game!

My main feedback here is: - Making sure the player can't go out of bounds by falling out of the map. Otherwise they need to restart the game (just teleporting them to the beginning should fix this). - Decreasing the speed of the camera when moving your mouse, it was waay to fast.

Granny's Gotcha by Joscco 2025-04-15T01:35:02Z

Loved this! Suuper well polished entry, it was fun, it was a clever interpretation of the theme and the presentation was top notch, congrats!

My only feedback would be to change the "skip dialogue" wording of using the spacebar. I kept waiting for the dialogue to advance since I didn't want to skip it (as in, I thought it would skip the whole conversation). Maybe change it to "advance the dialogue"?

Towards the Light by MikeMikeMakes 2025-04-15T00:12:49Z

Hey there! I also had the issue with the enter key. I read some other comments that you need to be in a certain range for it to work? But even close to the character I could not get it to work :(

Tested both the Windows and HTML versions (on Firefox). I also had a flickering problem on Windows. Another thing that happened to me is that the HTML version would not load on Edge.

Still, really liked the premise and art style o/

Last stop before the Depths by thegrottman 2025-04-15T00:24:32Z

Hey, there!

I thought the art and music were charming and the main mechanic is fun, nicely done!

I'll echo some of the feedback on previous comments: - The movement for the bot felt a bit odd and floating, too much acceleration perhaps? It made it difficult to deliver the items on time. - The game is pretty unforgiving with the time. You have to walk to the ships to see what they need, then run for the supply and back to the ship, and the time for that is veery short. - I think the game could have used a short tutorial or explainer text somewhere hahah it took me a while to realize what to do xD