Fun idea! I had some problems exiting the recycling window if I chose not to remove something from the deck. Once I clicked it, it seemed like I HAD to remove something in order to get rid of the window.
I kinda agree with @Micah ! A small point multiplier for shots that you slingshotted would be really cool.. maybe even (exponential complexity increase aside) a multiplier for how many slingshots happened in a row that hit targets?
LD38 — A Small World (5)
The Epic Quest For The Mighty Croissant by 0x0 2017-04-27T14:02:56Z ♥ 1
Beautiful art! a damage mitigation system would be nice =D
A World In Her Eye by OrbitalBlueprint 2017-04-27T13:56:08Z ♥ 2
Nostalgic! Had a blast playing this!
Invasion - The Chronicle by Kappa.B 2017-04-27T13:50:39Z ♥ 1
Fun idea! I had some problems exiting the recycling window if I chose not to remove something from the deck. Once I clicked it, it seemed like I HAD to remove something in order to get rid of the window.
SLINGSHOOT by chaoclypse 2017-04-27T13:28:34Z ♥ 2
I kinda agree with @Micah ! A small point multiplier for shots that you slingshotted would be really cool.. maybe even (exponential complexity increase aside) a multiplier for how many slingshots happened in a row that hit targets?
Violent Goat by Pixelcode 2017-04-27T13:23:57Z ♥ 0
As someone who has experienced some difficulties with the jump mechanism in the past, I loved how smooth your jump felt!