Nice game! You can tell the ruler is living an unstable lifestyle 😆 The game felt a little too linear. It sets up a list of 3 items to get, but you don't actually have to collect all three. Maybe change it so you need to collect all three items before you get a new batch of 3 items? Or what if you could collect multiple items at once? Would probably lead to some interesting decision problems, and create a risk/reward scheme where going for more items at once is risky but yields a greater reward. There are many ideas here! Overall great game! Love the art style, and a very cool take on the theme!
2D platformer Sokoban, love it! The physics make it fun to push the containers off. Also love the paper cut-out style and animations! It's relieving to know that the containers are being thrown into the infinite void where they don't pollute. Makes me wonder why we don't do that in real life! 😁
Very clever mechanic, I really enjoyed it! And the art looks beautiful. I love all the special effects and sound effects, makes it feel super polished!
Cool concept! It took a little while to figure out what to do, but once it was clear to me, the concept seemed interesting! I like that there is a score penalty for swiping. I think the biggest problem is that there isn't a clearly defined frame of reference (which may just be a natural consequence of outer space). It makes it difficult to tell how you're moving, or if you're even moving at all when you swipe. Maybe some distant stars in the background with a parallax effect could help create a sense of direction? Great game nonetheless!
Fantastic! The rigid and sticky feet make the controls feel great, and really help you when making precise movements! The levels are very fun! I wish the jar would break more easily to increase the challenge. My strategy involved flicking the legs very hard to catapult myself as far as possible and then take the hit whenever I land, and I would finish the level before the jar got a chance to break. Maybe harder collisions should count as more than 1 hit? Would further encourage players to move carefully!
When I, an irresponsible pilot who clearly ignored all standard protocols, flew directly into the domain of a hurricane while barrel-rolling out of all control and being yammered at by the attitude indicator, it made me laugh out loud. This game is hilarious!
A great take on the classic Snake mechanics! Amazing how so simple controls can generate such a fun and challenging game! I can't stop playing a level until I have seen the Snek's victory dance at the end :)
LD49 — Unstable (8)
Lord Glutton by Spolarium 2021-10-16T16:51:29Z ♥ 1
Nice game! You can tell the ruler is living an unstable lifestyle 😆 The game felt a little too linear. It sets up a list of 3 items to get, but you don't actually have to collect all three. Maybe change it so you need to collect all three items before you get a new batch of 3 items? Or what if you could collect multiple items at once? Would probably lead to some interesting decision problems, and create a risk/reward scheme where going for more items at once is risky but yields a greater reward. There are many ideas here! Overall great game! Love the art style, and a very cool take on the theme!
Pogo Man by sawdust 2021-10-16T16:07:28Z ♥ 0
2D platformer Sokoban, love it! The physics make it fun to push the containers off. Also love the paper cut-out style and animations! It's relieving to know that the containers are being thrown into the infinite void where they don't pollute. Makes me wonder why we don't do that in real life! 😁
Unistable by ThaCuber 2021-10-16T15:51:06Z ♥ 0
Feels like the wheel needs some lubricant! I wasn't able to beat the first level, but I was laughing while trying!
Bounceable Side by Artast 2021-10-16T15:43:07Z ♥ 0
Very clever mechanic, I really enjoyed it! And the art looks beautiful. I love all the special effects and sound effects, makes it feel super polished!
Orbitize by Pratik G 2021-10-16T15:37:53Z ♥ 1
Cool concept! It took a little while to figure out what to do, but once it was clear to me, the concept seemed interesting! I like that there is a score penalty for swiping. I think the biggest problem is that there isn't a clearly defined frame of reference (which may just be a natural consequence of outer space). It makes it difficult to tell how you're moving, or if you're even moving at all when you swipe. Maybe some distant stars in the background with a parallax effect could help create a sense of direction? Great game nonetheless!
Brain In Jar by MechanizedIT 2021-10-05T21:19:47Z ♥ 2
Fantastic! The rigid and sticky feet make the controls feel great, and really help you when making precise movements! The levels are very fun! I wish the jar would break more easily to increase the challenge. My strategy involved flicking the legs very hard to catapult myself as far as possible and then take the hit whenever I land, and I would finish the level before the jar got a chance to break. Maybe harder collisions should count as more than 1 hit? Would further encourage players to move carefully!
Turbulences by Emparans 2021-10-05T20:57:26Z ♥ 1
When I, an irresponsible pilot who clearly ignored all standard protocols, flew directly into the domain of a hurricane while barrel-rolling out of all control and being yammered at by the attitude indicator, it made me laugh out loud. This game is hilarious!
Snek Left by Martin Magni 2021-10-05T20:45:54Z ♥ 3
A great take on the classic Snake mechanics! Amazing how so simple controls can generate such a fun and challenging game! I can't stop playing a level until I have seen the Snek's victory dance at the end :)