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junkdeck

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201739Running out of Power燃える // burnjam1383.823.762.353.474.003.762.003.14

Performance over time

overall score (left axis) percentile (right axis)

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Fun vs Overall

Innovation vs Overall

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Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by junkdeck

LD39 — Running out of Power

PEW PEW PRINCESS by Karai17 2017-08-02T15:39:31Z

i really like the bullet patterns but i don't like how they disappear after you defeat the enemies. some sfx (even just randomly generated bleeps from sfxr!) would have gone a long way for giving the action more "oomph", too.

Once Upon a Spaceship by PixzleOne 2017-08-04T10:49:11Z

*love* the presentation of this (pun intended), but the gameplay is a bit dull. not a whole lot going on!

Spacy adventure by egordorichev 2017-08-03T13:04:48Z

*very* juicy, i'm loving all these small graphical flourishes and particle effects, although i have to admit the gameplay doesn't keep up with the presentation. it's just a little too slowly paced for my tastes.

POWERCUT, Inc. by zoglu 2017-08-02T13:22:45Z

this is just a straight-up good game. love it!

燃える // burn by junkdeck 2017-07-29T20:13:27Z

wait did i accidentally publish the game for real

燃える // burn by junkdeck 2017-07-31T21:23:14Z

oh that's a relief, thanks!

燃える // burn by junkdeck 2017-08-02T19:45:29Z

thanks a bunch for the feedback!! it's all very useful stuff

@pixzleone - i was gonna do highscores but completely forgot about it during the end. it's been something i wanted myself, so i'm gonna make a post-jam version of the game that's a little more fleshed out, with highscore tables and all.

@librorumque64 - oh, dang, i hadn't even thought of that. i'll have to look into how to autoscale love2d games or something because that's pretty unacceptable! thanks for the notice!

燃える // burn by junkdeck 2017-08-06T10:49:30Z

@shru - yeah drops are completely random. basically there's a countdown going on with different chances of drops spawning, with batteries being the most common. dry spells are something i've noticed myself, but having it be more dynamic is honestly pretty brilliant and something i'll definitely try to implement.

re: highscores, i've actually already implemented that in a post-jam version, persistent savefile on your hdd and all! it's on the itch page, although i'm hiding the downloads until the end of voting, just to be safe noone accidentally rates the game based on the edited version.

Hydrocrypt by shru 2017-08-06T10:57:04Z

incredibly polished, this feels like something i'd actually pay money for. also, dog samples in the bgm? 10/10

Spaced out by Simon Rahnasto 2017-08-02T16:29:54Z

this is without a doubt the most polished game i've played yet. art was superb, music was banging, controls were fast and responsive, and i'm really amazed with how you faked the 3D with the vehicles. excellent job, duders. this would honestly be a really good full-fledged title.

oh yeah and of course, the gameplay itself was also very fun.

Long Distance Runner by easy82 2017-08-02T15:43:50Z

oh, man, i really liked this! good game, nice feel to it. graphics were very crisp and clear, easy to tell what they were supposed to resemble. and lemme tell ya, i loved that little bootscreen. very cute.

Deep Space Nine Volts by Boxfort 2017-08-01T00:21:21Z

maybe i'm just really bad but when it gets hectic i had some trouble getting into the right position to swap batteries. other than that it was really fun, good job!