FoonLudum Dare ExplorerUsers → Jarellh94

Jarellh94

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
201843Sacrifices must be madeLevi's Dungeoncompo2.702.901.902.291.902.202.10

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by Jarellh94

LD43 — Sacrifices must be made

The Expendables by frenchie 2018-12-03T03:15:54Z

Very good use of the theme. I love the art style and the sound effects. The 2D art style on a 3D plane works really well here. Very fun game for a game jam.

Ultimate Sacrifice by goudagames 2018-12-13T22:44:37Z

Just finished doing my best to beat it. I got to where I had sacrificed 3 of my abilities but it was too much. This is a very well done game. I had a lot of fun playing it and kept wanting to come back and do better. I agree that a score system would be nice. And a longer delay on the next wave of enemies. I would also add another indicator of taking damage, sometimes I was standing on a bat, taking damage and didn't even notice. But other than those gripes, this is a solid game.

BulletHealth by Rugbug_Redfern 2018-12-03T03:09:10Z

This is pretty fun, and the simplistic visual style looks good. Great use of sacrifices must be made. Only issue I might have is the quick movement, but that might just take time to get used to.

Levi's Dungeon by Jarellh94 2018-12-04T14:16:29Z

@frenchie Thanks for playing and rating my game!

I appreciate you taking the time to give constructive criticism.

- Yea sorry about the difficulty, I ended up making most of the levels in the last few hours so I didn't have a lot of time for balance. Hence, one room with no pits, and the final room being just armies of zombies. This is also why the bow is so weak. I only tested it on the first few rooms. - You're right about the invulnerability, that really slipped my mind. - Will definitely make changes on the bombs, especially increasing damage. The inconsistency comes from a bug where the bomb stops when it collides with the player. I noticed this after submission.

Thanks again, if I finish the game I'll be sure to make the changes you requested, and work on getting an HTML build working.

Levi's Dungeon by Jarellh94 2018-12-11T20:06:35Z

@frenchie Hey I'm just now seeing this. Yea, if you could open a pull request that'd be great. I appreciate you taking the time to make some improvements on my game. It's really weird seeing someone else talking about and working on something I made. I'll probably be tuning into some of your other streams.

Slime Dungeon by ZachZ 2018-12-13T23:13:56Z

Just finished the game. I like that this is more of a puzzle game. One criticism I have is how spaced out the tiles are. It was pretty awkward to get used to. And it seems like the gold doesn't really matter, a counter or score for that would be nice. Other than that, pretty good entry.