FoonLudum Dare ExplorerUsers → Hypnoquat

Hypnoquat

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202148Deeper and deeper👥Deep Dig Pizzajam2193.983.913.974.134.253.773.803.81

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Hypnoquat

LD48 — Deeper and deeper

6 Feet Under by theStoff 2021-04-29T07:32:45Z

This game is great. I legitimately could not put it down... I am not the best at it though: Capture.PNG

Excellent job.

Mycelisation by bereg 2021-04-29T05:33:04Z

Very good job! It felt very polished and, while relatively easy, had a laid back atmosphere that fit the difficulty. All of the animations were very well done, the pathing of the interconnected roots was interesting and the SFX were great.

Padrum Trudge by TheMentalSheep 2021-04-29T06:11:05Z

The mood was great and the music and artwork are both really well done. It would likely have suited you to include some accent colors and/or other light sources early on, which may give the player something to fall back on for reference when their health/light is low. Some accents may also have helped direct the player early on, as I found that first wall jump a bit confusing.

The mechanic of having your life and energy pool both tied to the same resource in your light is an interesting concept. It may lead to the player refusing to utilize their abilities in order to conserve health. For example, when I first killed myself by dashing too many times I basically decided that I would only use the ability if absolutely necessary. I basically made the same decision on casting. This may have been the intention, but I feel that the abilities that reduce health/light would have to be incredibly strong to outweigh the cost...

Making a game of this length by yourself in 72 hours is a monumental endeavor, and I really am impressed with what you were able to deliver. I am not surprised the controller is a bit buggy strictly due to the amount of content. When your scope exceeds your time limit, it often forces you to make concessions that you would not otherwise accept.