Foon → Ludum Dare Explorer → Users → gaugepunk
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | RocketStep | jam | 205 | 3.60 | 3.66 | 3.34 | 3.39 | 4.17 | 3.08 | 51 |
eh, it's a bit too empty sadly. maybe if it lasted just a little longer then it would be nice. graphics are pretty though.
noice
absolutely brilliant. the environment style in particular is beautiful.
looks like the turrets did damage, just there was no visual/audio response what so ever. can't really recommend this one all that much sadly
pretty nice honestly. lags like crazy though
thanks for the feedback! ill try and do a quick update and shift the camera
thanks for even more feedback! for the general question about sound, there's no sounds simply because of the the time constraint, so pretty much yeah laziness.
@eastes, the animations were made from scratch in blender. blender always seems to tick all the boxes for 3d game development.
@dyfer, the score re-sets once you press space for a new game (which means that it will count any kills that happen even after your dead).
and the general suggestion of more camera control is great. if we work on the game further that will definitely be added (but since the jam is over it wont be for this version).
thanks for all the feedback!
this is actually a really interesting and unique game. it deserves a hell of a lot more attention! the rendering style is really nice, i can't quite put my finger on it.
well that was special