Verliies by Ace17 2023-10-06T18:12:32Z
This is a nice-looking, unique idea for the theme of limited space!
I didn't end up getting too far into the game unfortunately as I found the wall-moving mechanic a bit frustrating with how they worked alongside the hard-to-spot vanishing blocks. Having to spend a long time waiting for the walls to open again just to get back to where you died to those blocks felt a bit unfun to me. I'm sure the surprising nature of them if you aren't paying attention is part of why you added them in the first place though.
I did enjoy the graphics of this game a lot, despite how I felt about the gameplay. The small game window with the simple sprites feels fitting for the theme, and the music and audio complement the style you went with. The only part of the audio I felt was a bit out of place compared to the rest was the jump sound, feeling a bit too "clean" and light if that makes any sense.
For what I did play, things that I think could help: * As others have said, maybe making the vanishing blocks just a bit more easily seen could help it feel less unfair. * I noticed my jump input getting eaten sometimes when trying to jump right at the edge of a platform, so maybe adding a small amount of time to input jump when walking off an edge would help. * My main frustration with the game came from how the wall-moving mechanic worked so this is a bit subjective: * Making the walls move so slowly made it feel like I was spending a lot of time just following an opening wall at some points more than actively solving a puzzle or interacting with the game, at least for the parts I made it through. I understand that how the walls move is a big part of this game, so I'm not sure if speeding this process up would negatively affect it.