Beach Collector by red 2025-10-08T00:45:18Z
Cute game!! I love the art, it's very pretty. I feel like it would be even more satisfying if the collectibles disappeared when you put them in the bottle. I loved the little hermit crab.
Foon → Ludum Dare Explorer → Users → Daphnini
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | 👥 | Crown Crow | jam | 84 | 4.01 | 3.97 | 3.51 | 4.20 | 4.20 | 3.34 | 3.80 |
Cute game!! I love the art, it's very pretty. I feel like it would be even more satisfying if the collectibles disappeared when you put them in the bottle. I loved the little hermit crab.
Super cute baguette!! And I love the pixelated photos as background, very creative. I also love that you get bombarded with facts util you pick Paris. Not sure if it was a skill issue but after trying the rhythm game a few times I just stopped being able to hit the first note, even if it looked like it was aligned right. Great game!
Wow I unlocked alcoholism really quickly. Fun game, I like it! A bit depressing, but it seems like that's the vibe you were going for
I love the cute cat! I couldn't for the life of me find the fourth powerup, or any more quarters, so I couldn't finish the game :(. I also think the Collect powerup is a bit too OP, since it lets you get rid of all the walls, trees, rocks, etc. I also found it confusing to remember which way to go to get to certain spots again. I think with some polishing, this game could be even better!
For the first three times I played, I kept exploding after only a few customer interactions. I think I was just unlucky, but I think this game definitely has promise! I also kept getting people coming in asking for items I didn't have, or trying to sell me things I can't afford, and I kept getting robbed by the sketchy guy which means I'm not able to sell enough in time to pay the rent. I do like the gun mechanic but I think it might be nice if there was some way to either distract or scare away customers even without the gun, maybe determined by random luck. I really liked the premise, I think with some adjustments to how frequently certain interactions occur it could be even better!