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Colt Zero

Games

YearLDThemeGameDivisionRankCo
201534Two Button Controls / GrowingCloud Fragrancejam
201532An Unconventional WeaponDon't feed the Parasprites! (Incomplete)jam14

Feedback left by Colt Zero

Colt Zero leaves an average of 1.5 feedback comments each event.

LD36 — Ancient Technology (1)

Ember by HardlyDifficult 2016-08-29T10:36:00

This was a great (if a bit confusing) experience! Especially since I've pretty much never worked in a team environment before.

I'm glad my beehive/swarm and spirit code worked out in the end, and I'll be sure to look over the work other people did in this.

I kinda wish I had managed to get the wolf code done before you submitted this, considering you submitted before the 72 hour deadline, but oh well.

I hope to have future ventures of this kind with y'all in the future.

LD32 — An Unconventional Weapon (2)

WHISTLE COMMAND by thristhart 2015-04-25T17:58:00

Hey there. Perhaps it's just me being biased as someone who is a pretty good whistler, but I quite enjoyed playing this game.

The gameplay its self felt pretty good but it was still fairly lacking.

I'd say one rather disappointing thing about the game play is that your notes don't really have durability. What I mean by that is that you don't get much pay off for whistling longer notes. It's nice that your longer notes cover a larger area, but I think it would of been much better that the longer notes also could stand to hit more enemies. It was kind of disappointing that my longer notes would still only result in like one hit and instantly disappear.

In short, I feel that the note length should of effected it's durability allowing you to pierce through multiple enemies.

If that would of made the game to easy, then I'd say the remedy to that would probably be to increase the rate at which the enemies spawned or maybe increased their speed by a bit.

And in terms of the enemies themselves, I'd say that you could of improved them simply by adding more variance to their health and sizes. Like having a large (and thus easier to hit) boss, but with a lot of health.

But I can also understand that you were building this in a time limit, and likely didn't have the time for all of that.

Glitch Gun by zerocreativity1 2015-04-23T07:24:00

As a person who regularly glitches in some games, I can say that the concept of this is awesome. Overall implementation and graphics are quite good given the short time span that was available to you. I'd give it an overall 4/5 Darn close to 5/5