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Billy Monks

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202557Depths👥5K to Marsjam1683.903.783.722.423.843.983.633.70

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Billy Monks

Billy Monks leaves an average of 5.0 feedback comments each event.

LD57 — Depths (5)

Holy Moly! by Thomas_Bringer 2025-04-11T00:54:36Z ♥ 1

Awesome game! I loved the graphics and cute characters. I was expecting a puzzle/stealth game from the concept, but what I got was a mole-themed character action game? Once I realized that I could dig indefinitely, the farmers... well, the farmers were f***ed.

INFERNAL DESCENT by wisstopher 2025-04-11T00:47:56Z ♥ 1

Just beat the game! I was a little impatient waiting for "Stan" to finish talking, but I liked the creepy atmosphere and I was curious to see what would happen. Unreal Engine 5 seems like a very taxing engine, my computer fans kicked into overdrive, matching the game's fan-heavy atmosphere. The game ends before the final confrontation, but surely I would have won. Nice work!

Where's My Pants?! by gamesplusjames 2025-04-11T00:31:36Z ♥ 1

Where's_My_Pants_hmj3RlOfF1.png Was there a way to distract people? I managed to get through several tough situations by just running straight to my pants with confidence. Very funny game, and all too relatable concept. Great job!

Down the Rabbit Hole by Mirinae 2025-04-11T00:24:10Z ♥ 2

This game is fantastic! The gameplay was similar to Undertale, but the creepy atmosphere reminded me of Persona or Catherine. I was feeling very confident until I died in the 3rd fight-- the hitboxes were very forgiving, but still those spikes were just too quick for me to react to. A checkpoint would have been nice, but I still thoroughly enjoyed my time. As many have said, the art is excellent. The quality of animation in a jam game like this is honestly phenomenal. I could see the game being expanded into a very successful full release someday if you wanted to. Great work to everyone on the team!

Wobble Down by MartenJ 2025-04-11T00:04:03Z ♥ 1

WobbleDown_dPCjeBAYIR.png

I came, I saw, I wobbled.

From the concept, I was expecting a physics-driven rage experience like a 3D QWOP, but found it was actually more of a relaxing and atmospheric experience.

I enjoyed my time playing. I found balance really difficult until I noticed the balance indicator in the corner, which made it a lot easier to balance. The path was scenic and long--very long. I was not expecting how long the journey would be. I'm not sure how much further I had to go before I reached the end, but it was a beautiful and peaceful journey regardless. Nice job!